Platform Data Reliability & Automation Engineer

Sony Interactive Entertainment

San Mateo (CA)

On-site

USD 150,000 - 225,000

Full time

5 days ago
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Benefits offered by this job

Medical benefits
Dental benefits
Vision benefits
401(k) with match
Paid time off
Wellness program
Employee discounts
Bonus package

Job summary

Sony Interactive Entertainment is seeking a Software Engineer II focused on Platform Data Reliability & Automation to build reliable, scalable data platforms across AWS and GCP. You’ll implement Infrastructure as Code, automate data services, and enhance observability for billions of transactions.

Join a team that values innovation, collaboration, and engineering excellence, delivering reliable data services to a global PlayStation audience.

Qualifications

  • Bachelor’s or Master’s degree in Computer Science or a related field, or equivalent practical experience.
  • 3+ years of software engineering experience.
  • Experience developing production software in Go, with testing, concurrency, and maintainability in mind.
  • Hands-on experience with Infrastructure as Code (Terraform) and config-management (Ansible).
  • Experience deploying workloads on Kubernetes.
  • Experience with AWS or GCP and their managed services (MSK, DynamoDB, ElastiCache, Memorystore, etc.).
  • Knowledge of NoSQL, caching, or streaming tech (Cassandra, Aerospike, Kafka, Redis).
  • Understanding of distributed systems concepts like availability, replication, fault tolerance, and scaling.
  • Strong Linux, networking, and observability fundamentals.
  • Excellent written and verbal communication for cross-team collaboration.

Responsibilities

  • Develop, maintain, and improve IaC and configuration-management automation with Terraform and Ansible.
  • Build automation for reliable deployment of data services across cloud and hybrid environments.
  • Improve reliability, availability, scalability, performance, and resiliency of platform data services.
  • Define and measure service-level indicators, objectives, and error budgets.
  • Automate operational tasks like scaling, failover, backups, and upgrades.
  • Develop observability through metrics, logging, tracing, dashboards, and alerts.
  • Troubleshoot issues in Cassandra, Aerospike, Kafka/MSK, Redis and related services.
  • Participate in on-call rotations and incident response with root-cause analysis.
  • Write clean, well-tested Go code for infrastructure automation and platform services.
  • Collaborate with engineering, security, and operations teams to deliver reliable data services.
  • Create and maintain runbooks and automation playbooks.
  • Contribute to code reviews and system design discussions.
  • Explore AI-assisted automation and anomaly detection where applicable.

Skills

Go programming
Kubernetes
AWS
GCP
NoSQL
Observability
Distributed systems
Linux
Team collaboration

Education

CS degree

Tools

Terraform
Ansible

Job description

Sony Interactive Entertainment is seeking a Software Engineer II focused on Platform Data Reliability & Automation to build reliable, scalable data platforms across AWS and GCP. You’ll implement Infrastructure as Code, automate data services, and enhance observability for billions of transactions.

Join a team that values innovation, collaboration, and engineering excellence, delivering reliable data services to a global PlayStation audience.

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