Physical UX Designer

Coroflot

San Francisco (CA)

On-site

USD 100,000 - 160,000

Full time

14 days+
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Job summary

Ammunition in San Francisco is seeking a Physical UX Designer to shape end-to-end experiences for both physical and digital products. You will collaborate with clients, strategists, and industrial designers to translate ideas into cohesive, usable designs.

The role emphasizes workshops, research, personas, user journeys, and wireframes, with responsibility across discovery, design, and delivery in multidisciplinary teams.

Qualifications

  • 3–5+ years of UX experience with user research planning and execution.
  • Portfolio showing a thoughtful, systems-level approach to balancing goals and user needs.
  • Excellent communication skills for verbal and written presentations.
  • Proficiency with modern design tools for wireframes, prototyping, and design intent (Figma, Miro, Framer, After Effects).
  • Strong systems thinker able to map touchpoints and end-to-end experiences.

Responsibilities

  • Collaborate with multidisciplinary teams and clients to identify opportunities and define requirements.
  • Lead UX work on defined product areas, supporting discovery, ideation, and execution.
  • Plan workshops to uncover business and technology opportunities and constraints.
  • Design and conduct research activities to understand user needs and usability.
  • Identify and analyze competitive products to spot patterns and opportunities.
  • Create personas and user journeys that capture key needs and motivations.
  • Produce briefs, storyboards, scenarios, and other experience deliverables.
  • Develop interaction architectures and digital sketches for hardware and software interfaces.
  • Contribute positively to the culture of collaborative design.

Skills

UX design
User research
Persona development
Wireframing
Prototyping
Communication
Figma
Miro
Framer
After Effects

Tools

Figma
Miro
Framer
After Effects

Job description

Physical UX Designer

We are seeking a UX designer to join our San Francisco office.

The Studio:

Ammunition is an international design studio providing services across product design, brand strategy and identity, UX design, graphic design, and packaging. While our strengths span disciplines, our real expertise lies in redefining markets by using design to create new business territory and forge meaningful connections between brands and customers. Whether shaping a product, interface, package, or identity, we create distinctive, compelling experiences that clearly communicate a brand’s unique value and differentiate it in lasting ways. Working at Ammunition offers the opportunity to stretch your UX practice across diverse industries and product types, and to be part of the full journey, from an entrepreneur’s initial idea to a product in customers’ hands.

The Role:

UX design at Ammunition focuses on defining and shaping the end-to-end customer experience for both physical and digital products. UX Designers work closely with clients to understand business goals and technologies in play, and with strategists to develop a clear product vision in the marketplace, and with industrial designs to create delightfully usable product. Within multidisciplinary teams, UX Designers advocate for the user, focusing on uncovering their needs and insights, and using storytelling to frame and communicate a compelling experience vision.

Core responsibilities include developing client workshops, discovery research, personas, use cases, feature definitions, concept testing, interface wireframes, and much more. Physical UX Designers collaborate closely with industrial designers, package designers, UI designers, and developers to translate ideas into cohesive, thoughtfully crafted experiences across both physical and digital touchpoints.

This position works under the direction of Ammunition’s leadership team and reports to the Partner of Strategy and UX.

Responsibilities:
  • Collaborate with multidisciplinary teams and clients to identify opportunities, define requirements, and contribute to thoughtful, well-crafted design solutions.
  • Lead UX work on defined product and service areas, supporting the discovery, ideation, and execution of user experiences aligned with business and technical goals.
  • Plan workshops to uncover, and then clearly articulate the business and technology opportunities and constraints that will inform the product possibilities.
  • Design and conduct research activities, as appropriate to each project, to understand user needs, product opportunities, and usability.
  • Identify and analyze competitive and comparable products to identify patterns, best practices, and areas of opportunity.
  • Create well-targeted personas and user journeys that capture key user needs, behaviors, and motivations to be addressed through product design.
  • Produce briefs, storyboards, scenarios, and other experience deliverables that clearly describe the desired experiences to project teams and stakeholders.
  • Develop interaction architectures and digital sketches for hardware and software interfaces that elegantly accommodate required features and usability goals.
  • Contribute positively to the culture of collaborative design at Ammunition.
Qualifications:
  • 3–5+ years of UX experience, including user research planning and execution, persona development, and interface design across digital and physical products.
  • Portfolio demonstrating a thoughtful, systems-level approach to balancing business goals, technical constraints, and user needs across multiple industries.
  • Excellent communication skills, with the ability to clearly articulate ideas verbally and in writing, and to create compelling, well-structured presentations for diverse stakeholders.
  • Highly proficient in modern design tools for wireframing, prototyping, and communicating design intent (e.g., Figma, Miro, Framer, After Effects).
  • Strong systems thinker, able to understand and track complex ecosystems, identify relationships across touchpoints, and design cohesive end-to-end experiences.
  • Comfortable working in ambiguity, able to start with abstract problem framing and progressively translate into concrete design solutions within complex projects with many moving pieces.
Salary:

The salary range for this position is $100,000-160,000/year depending on experience.

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