Overseas Publishing Director

Thomas Talent Network, LLC

New Orleans (LA)

Remote

USD 180,000 - 250,000

Full time

14 days+
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Job summary

GALA Sports seeks a senior mobile-game marketing leader to own North America UA strategy across paid social, networks, and Apple Search Ads. You will collaborate with creative, GTM planning, and agency/partner ecosystems to drive ROAS and CPI targets.

You will work with cross-border teams in China and NA markets, scaling budgets across multiple titles and providing market insights for product roadmaps.

Qualifications

  • 5-10 years of mobile-game marketing with hands-on UA management and publishing strategy.
  • Experience in sports/IP or mid-to-hardcore mobile games preferred.
  • Ability to scale UA across multiple products.
  • Deep familiarity with the North America mobile-game market and UA landscape.
  • Experience managing large UA budgets across multiple channels.
  • Collaborate with China-based R&D and marketing teams.

Responsibilities

  • Formulate and execute user-acquisition strategies for North America across paid social, ad networks, DSP, Apple Search Ads, and emerging channels.
  • Define and manage media mix, budget allocation, and ROAS/CPI targets across multiple products.
  • Collaborate with internal creative team to lead creative strategy: briefs, testing, and UA asset iteration.
  • Develop and execute GTM plans for new launches, updates, seasonal events, and live ops.
  • Establish and maintain partnerships with UA agencies, KOL/influencer partners, and platform partners (Meta, Google, Apple).
  • Work with China-based teams to align global strategy and share NA market insights.

Skills

Mobile-game marketing
UA management
Publishing strategy
Cross-cultural
Budget management
NA market knowledge
Remote independence

Education

Bachelor's degree

Tools

Meta
Google
Apple

Job description

Location: Remote (global; must have hands-on North America market experience)

Reports To: Domestic Market VP, with regular sync-ups to the President

Opening Date: September 2026 | Expected Start: ASAP

Job Description
  • Formulate and execute user-acquisition (UA) strategies for North America across paid social, ad networks, DSP, Apple Search Ads, and emerging channels; orchestrate growth of GALA Sports' overseas game portfolio in North America.
  • Define and manage media mix, budget allocation, and ROAS/CPI targets across multiple products.
  • Collaborate with the internal creative team to lead creative strategy: briefs, testing, and UA asset iteration.
  • Develop and execute publishing and go-to-market (GTM) plans for new launches, content updates, seasonal events, and live ops.
  • Establish and maintain partnerships with UA agencies, KOL/influencer partners, and platform partners (Meta, Google, Apple).
  • Work closely with China-based marketing, product, and data teams to align global strategy.
  • Produce North America market insights that feed into product roadmap and monetization decisions.
Qualifications
  • 5-10 years of mobile-game marketing experience with a real track record (not just execution) in UA management and publishing strategy.
  • Prior experience in sports / licensed-IP / mid-to-hardcore mobile-game publishing preferred.
  • Hands-on ability to scale UA simultaneously across multiple products.
  • Deep familiarity with the North America mobile-game market and UA landscape.
  • Hands-on experience managing large UA budgets across multiple channels.
  • Able to collaborate cross-culturally with Asian (preferably China) R&D and marketing teams.
  • Self-driven, entrepreneurial, able to work independently in a remote setting.
Must-Have Requirements
  • 5-10 years of mobile-game marketing and publishing experience, with hands-on management of large UA budgets and media mixes.
  • Hands-on management of multiple channels (paid social, ad networks, DSP, Apple Search Ads).
  • English fluency (to interface with Meta/Google/Apple and NA KOLs).
  • Bachelor's degree.
  • Must be able to provide: complete case of NA mobile-game publishing projects and UA scale of portfolio products; scale of UA budget managed with ROAS/CPI results; GTM launch orchestration experience; status of partnerships/resources with Meta, Google, Apple, agencies, and KOLs.
  • Core threshold: end-to-end NA mobile-game publishing experience; hands-on scaled UA buying with accountability for ROAS/CPI (able to produce top-level publishing strategy, not just execution); hands-on experience with at least two of Meta, Google, Apple.
Preferred Qualifications
  • End-to-end NA publishing experience in sports / licensed-IP / mid-to-hardcore mobile games; experience at vendors such as EA, 2K Games, Zynga, First Touch Games preferred.
  • Familiar with sports-IP game publishing such as FIFPro, NBA, MLB.
  • Established partnerships with Meta, Google, Apple, plus NA UA agencies and KOLs.
  • Data-driven; makes media-mix and budget-allocation decisions based on ROAS/CPI.
  • Entrepreneurial spirit; able to operate independently across time zones.
  • Chinese language and Chinese-vendor experience are pluses, not requirements
Disqualifying Criteria
  • Purely domestic publishing with no overseas (especially NA) market experience.
  • Only execution-level buying optimization, with no publishing-strategy or GTM experience.
  • Unable to use English as a working language.
Company

Founded in 2013, is a Hong Kong-listed high-tech enterprise headquartered in Qianhai, Shenzhen, dedicated to sports-competitive mobile games. Holds official IP licenses from FIFPro, NBA, MLB, and multiple international football clubs. Core products include NBA Basketball Master, Football Master, and Top Club.

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