On-Site 3D Environment Artist — Immersive Game Worlds

Placements24

Willows (CA)

On-site

USD 21,000 - 33,000

Full time

3 days ago
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Benefits offered by this job

Competitive salary
Modern office in Welkom
Professional development opportunities
Team social events

Job summary

Placements24 is seeking a talented 3D Environment Artist for an on-site role in Welkom. You will model environments, props and architecture, texture assets, and integrate them into the game engine to meet art direction and performance targets.

Work with level designers and lighting artists to shape the visual language and mood of the game, with a strong portfolio and 3+ years in the industry.

Qualifications

  • 3+ years of professional experience as a 3D Environment Artist in the game industry.
  • Proficiency in 3D modeling software (e.g., Maya, 3ds Max, Blender) and PBR texturing tools (e.g., Substance Painter, Quixel Suite).
  • Experience with game engines such as Unreal Engine or Unity.
  • Strong understanding of environmental composition, lighting, and architectural design principles.
  • Ability to create detailed and believable environments that support gameplay and narrative.
  • Excellent attention to detail and a keen eye for realism or stylization as required by the project.
  • Good communication and teamwork skills, essential for an on-site role.
  • Bachelor’s degree in Computer Graphics, Fine Arts, or a related discipline, or equivalent professional experience.

Responsibilities

  • Create high-quality 3D models of environments, props, and architectural elements according to art direction and technical specifications.
  • Develop realistic and stylistically consistent textures, materials, and shaders for environmental assets.
  • Assemble and integrate environment assets within the game engine (e.g., Unreal Engine, Unity), ensuring optimal performance and visual fidelity.
  • Collaborate with level designers to block out environments, establish layout, and ensure gameplay flow.
  • Work closely with lighting artists to ensure environments are well-lit and atmospheric.
  • Optimize environment assets for performance, adhering to polygon count and memory budgets.
  • Participate in art reviews, providing and receiving constructive feedback to ensure consistency and quality.
  • Research and gather reference materials to inform the design and creation of environments.
  • Maintain consistent art style and quality across all environmental assets.
  • Contribute to establishing and refining the visual language of the game worlds.

Skills

Maya
3ds Max
Blender
Substance Painter
Quixel Suite
Unreal Engine
Unity
environmental composition
lighting
architectural design
time management
teamwork

Education

Bachelor’s degree in Computer Graphics, Fine Arts, or related discipline

Tools

Unreal Engine
Unity

Job description

Placements24 is seeking a talented 3D Environment Artist for an on-site role in Welkom. You will model environments, props and architecture, texture assets, and integrate them into the game engine to meet art direction and performance targets.

Work with level designers and lighting artists to shape the visual language and mood of the game, with a strong portfolio and 3+ years in the industry.

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