About the Role
Our client is seeking a highly skilled Senior 3D Environment Artist to join their award-winning studio in Randburg, Gauteng . This role is crucial for crafting breathtaking and believable game worlds. You will be responsible for creating high-quality 3D assets, building intricate environments, and optimizing them for performance across multiple platforms. The ideal candidate possesses a strong artistic eye, exceptional technical skills, and a deep understanding of environment art pipelines. This is a hybrid role, allowing for collaborative work within the studio while incorporating remote flexibility.
Key Responsibilities
- Create high-quality 3D models, textures, and materials for game environments, including props, architecture, and foliage.
- Assemble and dress environments within a game engine (e.g., Unreal Engine, Unity), ensuring compelling composition and visual storytelling.
- Optimize environment assets and scene layouts for maximum performance and visual fidelity.
- Collaborate closely with level designers, art directors, and other artists to achieve the desired aesthetic and gameplay experience.
- Research and gather reference materials to inform the creation of realistic or stylized environments.
- Implement lighting, post-processing effects, and atmospheric elements to enhance mood and realism.
- Develop and maintain efficient environment art pipelines and workflows.
- Provide mentorship and guidance to junior environment artists.
- Ensure artistic consistency and adherence to project style guides.
- Troubleshoot and resolve technical issues related to environment art creation and implementation.
Requirements
- Bachelor's degree in Fine Arts, Computer Graphics, or a related field, or equivalent professional experience.
- Minimum of 5 years of professional experience in 3D environment art for games.
- Strong portfolio showcasing exceptional environmental art, including detailed models, texturing, and scene composition.
- Proficiency in industry-standard 3D modeling software (e.g., Maya, 3ds Max, Blender).
- Expertise in texturing and material creation using software like Substance Painter, Substance Designer, and Photoshop.
- Experience working with modern game engines (e.g., Unreal Engine, Unity) and their environment creation tools.
- Solid understanding of PBR (Physically Based Rendering) workflows.
- Knowledge of lighting, shaders, and post-processing effects.
- Excellent artistic fundamentals, including composition, color theory, and form.
- Strong communication, collaboration, and problem-solving skills.
- Experience working in Randburg, Gauteng or ability to commute for hybrid requirements.
Benefits
Our client offers a competitive salary, a comprehensive benefits package, and the opportunity to work on exciting, next-generation projects. You will join a collaborative and innovative team in Randburg, Gauteng , contributing to the creation of immersive virtual worlds. The hybrid work model supports a healthy work-life balance, blending productive in-office collaboration with remote work flexibility.