3D Environment Artist

Placements24

Willows (CA)

On-site

USD 21,000 - 33,000

Full time

3 days ago
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Benefits offered by this job

Competitive salary
Modern office in Welkom
Professional development opportunities
Team social events

Job summary

Placements24 is seeking a talented 3D Environment Artist for an on-site role in Welkom. You will model environments, props and architecture, texture assets, and integrate them into the game engine to meet art direction and performance targets.

Work with level designers and lighting artists to shape the visual language and mood of the game, with a strong portfolio and 3+ years in the industry.

Qualifications

  • 3+ years of professional experience as a 3D Environment Artist in the game industry.
  • Proficiency in 3D modeling software (e.g., Maya, 3ds Max, Blender) and PBR texturing tools (e.g., Substance Painter, Quixel Suite).
  • Experience with game engines such as Unreal Engine or Unity.
  • Strong understanding of environmental composition, lighting, and architectural design principles.
  • Ability to create detailed and believable environments that support gameplay and narrative.
  • Excellent attention to detail and a keen eye for realism or stylization as required by the project.
  • Good communication and teamwork skills, essential for an on-site role.
  • Bachelor’s degree in Computer Graphics, Fine Arts, or a related discipline, or equivalent professional experience.

Responsibilities

  • Create high-quality 3D models of environments, props, and architectural elements according to art direction and technical specifications.
  • Develop realistic and stylistically consistent textures, materials, and shaders for environmental assets.
  • Assemble and integrate environment assets within the game engine (e.g., Unreal Engine, Unity), ensuring optimal performance and visual fidelity.
  • Collaborate with level designers to block out environments, establish layout, and ensure gameplay flow.
  • Work closely with lighting artists to ensure environments are well-lit and atmospheric.
  • Optimize environment assets for performance, adhering to polygon count and memory budgets.
  • Participate in art reviews, providing and receiving constructive feedback to ensure consistency and quality.
  • Research and gather reference materials to inform the design and creation of environments.
  • Maintain consistent art style and quality across all environmental assets.
  • Contribute to establishing and refining the visual language of the game worlds.

Skills

Maya
3ds Max
Blender
Substance Painter
Quixel Suite
Unreal Engine
Unity
environmental composition
lighting
architectural design
time management
teamwork

Education

Bachelor’s degree in Computer Graphics, Fine Arts, or related discipline

Tools

Unreal Engine
Unity

Job description

About the Role

Our client, an award-winning game development studio situated in the heart of Welkom, is seeking a talented 3D Environment Artist to craft immersive and believable game worlds. This is a full-time, on-site position where you will play a crucial role in bringing our virtual landscapes to life. You will be responsible for modeling, texturing, and integrating detailed environmental assets that form the backbone of our game levels. Working closely with level designers and art directors, you will contribute to establishing the overall visual theme and mood of the game. If you have a passion for creating stunning 3D environments and thrive in a collaborative, in-office setting, this is an exciting opportunity to make your mark on visually rich and engaging gaming experiences.

Key Responsibilities
  • Create high-quality 3D models of environments, props, and architectural elements according to art direction and technical specifications.
  • Develop realistic and stylistically consistent textures, materials, and shaders for environmental assets.
  • Assemble and integrate environment assets within the game engine (e.g., Unreal Engine, Unity), ensuring optimal performance and visual fidelity.
  • Collaborate with level designers to block out environments, establish layout, and ensure gameplay flow.
  • Work closely with lighting artists to ensure environments are well-lit and atmospheric.
  • Optimize environment assets for performance, adhering to polygon count and memory budgets.
  • Participate in art reviews, providing and receiving constructive feedback to ensure consistency and quality.
  • Research and gather reference materials to inform the design and creation of environments.
  • Maintain consistent art style and quality across all environmental assets.
  • Contribute to establishing and refining the visual language of the game worlds.
Requirements
  • 3+ years of professional experience as a 3D Environment Artist in the game industry, with a strong portfolio of environmental work.
  • Proficiency in 3D modeling software (e.g., Maya, 3ds Max, Blender) and PBR texturing tools (e.g., Substance Painter, Quixel Suite).
  • Experience with game engines such as Unreal Engine or Unity.
  • Strong understanding of environmental composition, lighting, and architectural design principles.
  • Ability to create detailed and believable environments that support gameplay and narrative.
  • Excellent attention to detail and a keen eye for realism or stylization as required by the project.
  • Good communication and teamwork skills, essential for an on-site role.
  • Ability to manage time effectively and meet project deadlines.
  • Bachelor’s degree in Computer Graphics, Fine Arts, or a related discipline, or equivalent professional experience.
  • A passion for creating immersive and memorable game worlds.
Benefits
  • Competitive salary and benefits package.
  • Opportunity to work on exciting and innovative game projects.
  • Collaborative and supportive team environment within a leading studio.
  • Professional development and training opportunities.
  • Modern office facilities in Welkom.
  • Contribution to critically acclaimed titles.
  • Regular team social events and activities.
  • Career growth within the company.
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