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Apple seeks a Systems Engineer to own the architecture that fuses spatial input (hand, wrist, eye, head) with keyboard/mouse/trackpad signals into a single, low-latency interaction model on Mac. You will define how input modalities combine for faster, more efficient work without added fatigue.
Responsibilities include setting system-wide requirements across sensors, firmware, and macOS integration, building robust measurement methods, and leading human-performance studies to prove faster truth
Apple seeks a Systems Engineer to own the architecture that fuses spatial input (hand, wrist, eye, head) with keyboard/mouse/trackpad signals into a single, low-latency interaction model on Mac. You will define how input modalities combine for faster, more efficient work without added fatigue.
Responsibilities include setting system-wide requirements across sensors, firmware, and macOS integration, building robust measurement methods, and leading human-performance studies to prove faster truth