meta game designer for a multiplayer shooter

Saber Interactive Inc.

United States

Remote

USD 140,000 - 210,000

Full time

45 hours ago
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Benefits offered by this job

Гибкий график
Private health insurance
English lessons
Спортивные мероприятия

Job summary

Saber Interactive Inc. ищет опытного Meta Game Designer для участия в разработке неанонсированной AAA многопользовательской шутер-игры. Вы будете отвечать за дизайн и эволюцию метагеймов, баланс экономики, вовлеченности и удержания игроков.

Ваша роль включает документирование требований, работу с инженерией, UI/UX, арт и аналитикой, участие в тестах и улучшениях по фидбэку. Требуется 5+ лет опыта гейм-дизайна, участие в релизах мультиплеерного или live-сервис проекта, знание систем метагеймов,

Qualifications

  • 5+ лет опыта профессионального гейм-дизайна.
  • Опыт выпуска хотя бы одного мультиплеерного или live-service проекта.
  • Экспертность в метагейме, прогрессии и экономиках.
  • Опыт проектирования систем для конкурентных онлайн-игр.
  • Понимание мотивации игроков, удержания и экономики игр.
  • Продвинутые навыки балансировки с использованием таблиц и анализа данных.
  • Опыт работы с Unreal Engine, Unity или собственными движками.

Responsibilities

  • Владение дизайном и эволюцией метагейм-систем.
  • Проектирование мета-систем, усиливающих прогрессию и вовлеченность.
  • Работа с лидерами дизайна и владельцами видений для соблюдения концепций игры.
  • Определение целей функций, путей игроков, KPI и метрик.
  • Разработка документации, флоу пользователей и спецификаций баланса.
  • Сотрудничество с инженерией, UI/UX, арт, продакшн и аналитикой.
  • Прототипирование и настройка функций через инструменты движка и данные.
  • Баланс скорости прогресии, экономики и вознаграждений.
  • Владение фичами на всех этапах разработки — концепт, реализация, релиз.
  • Участие в тестах и улучшение на основе фидбэка.

Skills

Metagame systems
Progression design
LiveOps
Data analysis
Unreal Engine / Unity
Cross-functional collaboration
Technical documentation

Tools

SQL
Python

Job description

Описание:

We are looking for a Meta Game Designer to join the development of an unannounced AAA multiplayer-shooter. We care deeply about this project and believe in what we are building. We are looking for someone who can share our ambition to create the best possible game and who wants to be an active part of shaping it.

Задачи:
  • Own the design and long-term evolution of metagame systems.
  • Design and implement meta systems that enhance progression, engagement, and long-term retention.
  • Work closely with design leadership and vision owners to ensure meta systems reinforce the game's core pillars, player fantasy, and product vision.
  • Define feature goals, player journeys, success metrics, and KPIs.
  • Produce clear design documentation, user flows, balancing specifications, and feature requirements.
  • Collaborate with Engineering, UI/UX, Art, Production, Analytics, QA, and other design disciplines.
  • Prototype, configure, and iterate features using engine tools and data-driven workflows.
  • Balance progression pacing, economies, resource generation, and reward structures.
  • Own features throughout the entire development lifecycle, from concept through implementation, iteration, and release.
  • Participate in playtests and drive improvements based on feedback.
Требования:
  • 5+ years of professional Game Design experience.
  • Experience shipping at least one multiplayer or live-service title.
  • Strong expertise in metagame systems, progression, economy, and LiveOps.
  • Experience designing systems for competitive and/or cooperative online games.
  • Strong understanding of player motivation, retention, engagement, and game economies.
  • Advanced balancing skills using spreadsheets and data analysis tools.
  • Experience working with Unreal Engine, Unity, or proprietary game engines.
  • Strong written communication and design documentation skills.
  • Ability to independently own complex features while collaborating across multiple disciplines.
  • Broad knowledge of multiplayer games, especially FPS titles, with the ability to identify industry best practices, evaluate their trade-offs, and apply them appropriately.
  • Professional-level English/Russian communication skills.

Будет плюсом:

  • Experience working on FPS or extraction shooter titles;
  • Experience designing matchmaking, MMR, or ranked progression systems;
  • Experience with virtual economies, monetization, and progression systems;
  • Knowledge of SQL, Python, or similar data analysis and scripting tools;
  • Familiarity with Unreal Engine data-driven workflows (Data Assets, Data Tables, Gameplay Ability System);
  • Experience supporting games after launch through LiveOps;
  • Understanding of analytics platforms and telemetry pipelines
Условия:
  • Participation in ambitious, world-class projects
  • Work with a team of top-tier professionals
  • Various additional perks depending on your location (private health insurance, English lessons, sports, etc.)
  • 100% paid sick leave
  • Flexible work schedule
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