level designer for action games

Mad Head Games, ltd.

United States

Hybrid

USD 90,000 - 140,000

Full time

4 days ago
Be an early applicant
Application generator

A complete application in a minute — tailored resume and cover letter, ready to send.

Get past ATS filters

Benefits offered by this job

Referral program
Flexible working hours
25 Days of vacation
International team
Training & conferences
Private medical insurance

Job summary

Saber ищет опытного дизайнера уровней для разработки и доводки уровней в проектах AAA. Вакансия предполагает тесное сотрудничество с режиссерами и командами Art, Audio, Programmers, а также ведение локационных процессов от идеи до реализации.

Кандидат должен обладать сильным взглядом на пространственную композицию, опытом в Unreal Engine и портфолио, готовностью делиться знаниями и вести менторство в команде.

Qualifications

  • 5+ лет опыта в дизайне уровней
  • Опыт работы над хотя бы одним AA/AAA проектом
  • Сильное пространственное восприятие и эстетика, понимание композиции
  • Базовые знания 3D-моделирования (Maya, Blender или 3DS MAX)
  • Опыт работы с Unreal Engine
  • Наличие портфолио обязательно
  • Плюсом является лидерство и наставничество

Responsibilities

  • Разработка уровней: концепты, планирование, балансы и прототипирование
  • Согласование рабочих процессов между департаментами
  • Менторство и поддержка команды дизайнеров уровней
  • Подготовка документации по концепциям и геймплейю
  • Построение level layouts и реализация игровых событий
  • Итерации по макетам на основе фидбэка и тестирования
  • Сотрудничество с сюжетом, звуком, арт- и программной командами
  • Руководство командой художников по локациям до финала проекта
  • Участие в настройке освещения и атмосферы в рамках геймплейных задач

Skills

Level design
Unreal Engine
Gameplay design
Коммуникация

Tools

Maya
Blender
3DS MAX

Job description

Описание:

Saber creates action games for PC and consoles, including titles built in Unreal Engine. Its portfolio includes Clive Barker's Hellraiser: Revival, Scars Above, Pagan: Absent Gods, and 65 casual and mobile games. The company is also developing an unannounced AAA title based on a well-known IP.

Задачи:
  • Collaborate with directors and department leads to craft spaces combining gameplay flow, pacing, and visual composition.
  • Establish and maintain level design pipelines and workflows, align design, art, and technical teams, and promote best practices.
  • Mentor and support level designers through regular feedback, guidance, and growth opportunities.
  • Produce design documentation covering high-level concepts, gameplay intentions, and moment-to-moment experiences.
  • Build level layouts with blockout geometry and implement gameplay events, including interactions, combat encounters, puzzles, narrative scenes, and objectives.
  • Review and iterate on level layouts and gameplay flow based on feedback, playtesting, and design direction.
  • Collaborate with narrative, audio, art, programming, animation, and design teams to deliver cohesive level experiences.
  • Guide the level art team by sculpting terrain and modeling basic placeholder low-poly assets where needed.
  • Own levels from initial pitch through final delivery, ensuring they meet design goals, technical constraints, and quality standards.
  • Set up basic or placeholder lighting with the lighting team to support gameplay intentions and explore mood and atmosphere.
Требования:
  • 5+ Years of experience as a Level Designer.
  • Experience working on at least one AA/AAA project.
  • Strong spatial perception, an eye for aesthetics, and understanding of architectural concepts, composition, and scene organization in Unreal Engine.
  • Strong understanding of level design principles, game design concepts, and player psychology.
  • Basic to intermediate knowledge of 3D modeling tools such as Maya, Blender, or 3DSMAX.
  • Experience with Unreal Engine.
  • Experience collaborating with relevant development teams to create visually appealing and technically optimized levels.
  • Basic scripting knowledge, such as Unreal Engine Blueprints, to implement gameplay mechanics or environmental behaviors.
  • Strong verbal, written, and visual communication skills.
  • A portfolio showing your work is required.
  • Будет плюсом: understanding of physics and simulation tools in Unreal Engine for dynamic environmental interactions, experience leading and mentoring team members.
Условия:
  • Competitive industry-standard salary; amount not specified
  • Referral program
  • Flexible working hours
  • 25 Days of vacation, company-wide annual leave in January, short-term sick leave, additional remote days, and additional days for significant life events, including childbirth, weddings, and bereavement Mad Heads returning from maternity leave receive a month of 4-hour workdays
  • Ongoing education and training, including conferences, classes, workshops, and courses
  • Work with experienced professionals and teams in the field
  • The company has three offices and team members in over 16 countries
  • Work with developers of Space Marine, Warhammer, and WWZ from Saber Interactive Premium private medical insurance
  • Team-building events and personalized team-bonding events
  • Community events connected to startup, tech, and gaming ecosystems
  • Fitness allowances for gym, pool, or sports activities
  • Coffee, fruit, and snacks in the office; merchandise and gifts
  • Benefits may vary by location and contract type
  • Planned start date: beginning of 2027
Get your free, confidential resume review.

or drag and drop your file here.

Similar jobs

Similar jobs worth comparing

environment art team lead for AAA games
environment art team lead for AAA games

Mad Head Games, ltd. • United States

On-site
USD 100,000 - 140,000
Гибкий график
Конкурентная зарплата
Медицинское страхование
+3
Core Engineer
Core Engineer

CD Projekt • United States

On-site
USD 67,000 - 98,000
Flight to location
Apartment for first month
Pet relocation
+5
level designer for mobile idle games
level designer for mobile idle games

Hypercell Games LLC. • United States

On-site
USD 70,000 - 110,000
Paid vacation
Professional development support
Growth opportunities
+1
game designer for mobile games
game designer for mobile games

SayGames Ltd • United States

On-site
USD 90,000 - 130,000
Страхование здоровья
Оплачиваемый отпуск и больничный
Обеды за счет компании
+4
unreal engine разработчик кроссплатформенных продуктов
unreal engine разработчик кроссплатформенных продуктов

EPAM • United States

On-site
USD 120,000 - 180,000
game designer for mid-core fantasy battlers
game designer for mid-core fantasy battlers

Playkot • United States

Remote
USD 90,000 - 135,000
Annual $1200 perks budget
Paid sick and personal leaves
20 vacation days per year
+3
game designer, systems & economy
game designer, systems & economy

SOFTGAMES • United States

On-site
USD 73,000 - 101,000
Competitive package
Flexible hours
Generous vacation
+5
game designer for shooter games
game designer for shooter games

4A Games Limited • United States

On-site
USD 70,000 - 110,000
Comprehensive benefits package
Remote work within Ukraine possible
Relocation to Malta
3D artist игровых ассетов
3D artist игровых ассетов

Next Genium • United States

On-site
USD 7,800 - 9,100
Remote work
Flexible schedule
Growth opportunities
qa engineer (manual) for game development
qa engineer (manual) for game development

Raw Power Games ApS • United States

On-site
USD 110,000 - 150,000
Конкурентная зарплата
Дополнительные пенсионные взносы
Щедрый бонус от прибыли
+4