Level Design Artist: Hidden Object 3D Environments

Jam City

California (MO)

On-site

USD 90,000 - 110,000

Full time

14 days+
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Benefits offered by this job

Unlimited vacation
Medical and dental coverage
Life insurance
Wellness programs
Parental leave (12 weeks)
Happy hours
Company events

Job summary

Jam City is seeking a Level Design Artist to create Hidden Object scenes for a brand-new game in the Jam City Narrative Game division. You will assemble visually stunning levels that follow game design principles and narrative needs, acting as both artist and designer across the level pipeline.

You must provide a portfolio, website, or pdf and be willing to work on-site five days a week, with a focus on mobile-friendly 3D environments and assets.

Qualifications

  • 3+ level design experience.
  • 3+ years of 3D game experience, Hidden Object game experience preferred.
  • Complete mastery of Unity Engine.
  • Must have worked on at least one 3D game from conception to completion.
  • Great knowledge of Maya and Adobe Creative Suite.
  • Rendering and real-time shader development awareness.
  • Experience with PBR materials.
  • Must understand 3D pipeline and collaborate with engineering and design.
  • Art Degree or similar working experience.
  • Excellent grasp of the English language.

Responsibilities

  • Assemble captivating levels using existing assets.
  • Collaborate with designers and artists to ensure optimal quality.
  • Lit 3D scenes optimized for mobile devices.
  • Edit or create high-quality, optimized 3D environments and props.
  • Attend level preproduction meetings and propose environment, prop, camera and lighting ideas.
  • Work with Art Lead and Art Director to establish the project's look.
  • Present work to Design and Narrative leads and address changes.
  • Playtest levels and provide feedback for cohesive gameplay.
  • Identify and resolve visual issues with assets and interactions.
  • Develop pipeline advantages to create assets efficiently.
  • Interface with Lead Artist, Art Director, Producers and other leads on deadlines.
  • Solve aesthetic and technical issues in development.

Skills

Level design
3D game experience
Unity Engine
Maya
Adobe Creative Suite
English proficiency

Education

Art degree

Tools

Unity Engine
Maya
Adobe Creative Suite
Shader graph tools

Job description

Jam City is seeking a Level Design Artist to create Hidden Object scenes for a brand-new game in the Jam City Narrative Game division. You will assemble visually stunning levels that follow game design principles and narrative needs, acting as both artist and designer across the level pipeline.

You must provide a portfolio, website, or pdf and be willing to work on-site five days a week, with a focus on mobile-friendly 3D environments and assets.

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