Hidden Object Level Designer - Mobile 3D Worlds in Unity

Jam City Inc

San Francisco (CA)

On-site

USD 90,000 - 110,000

Full time

14 days+
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Benefits offered by this job

Unlimited vacation
Paid sick days
Dental & Vision coverage
Life insurance
401k
Wellness programs
Parental leave
Happy hours
Company events

Job summary

Jam City Inc. is seeking a Level Design Artist to craft Hidden Object scenes for a brand new game within the Narrative Game division. You will blend artistry and design to assemble visually stunning, narrative-driven levels using existing assets and new 3D environments for mobile play.

The role requires on-site work, a strong portfolio, and 3+ years in level design and 3D game production. Proficiency in Unity, Maya, and the Adobe suite is essential, with a focus on efficient pipelines and

Qualifications

  • 3+ level design experience.
  • 3+ years of 3D game experience, with Hidden Object Game experience preferred.
  • Complete mastery of Unity Engine.
  • Must have worked on at least one 3D game from conception to completion.
  • Great knowledge of Maya and Adobe Creative Suite.

Responsibilities

  • Assemble captivating levels using existing assets.
  • Collaborate with designers and artists to ensure optimal quality.
  • Lit 3D scenes that are optimized for mobile devices.
  • Edit or create high-quality and optimized 3D environments and props.
  • Attend level preproduction meetings and propose environment, prop, camera and lighting ideas that consider design, art and narrative needs.
  • Work with your Art Lead and Art Director in establishing and maintaining the look of the project.
  • Present your work to the Design and Narrative leads and address any note or change of direction.
  • Playtest other people’s levels and provide feedback to ensure a cohesive gameplay experience.
  • Identify, troubleshoot and resolve visual issues with in-game environment assets and character environment interaction.
  • Identify and develop pipeline advantages, ensuring that assets are created in the most efficient way possible.
  • Interface with Lead Artist, Art Director, Producers, and other project leads on various issues and deadlines.
  • Identify and solve aesthetic and technical issues in the development process.

Skills

Level design
3D game experience
Unity Engine
Maya
Adobe Creative Suite
English language
Problem solving
Team collaboration

Education

Art degree or equivalent

Tools

Unity
Maya
Adobe Creative Suite
Shader graph tools
Substance Painter

Job description

Jam City Inc. is seeking a Level Design Artist to craft Hidden Object scenes for a brand new game within the Narrative Game division. You will blend artistry and design to assemble visually stunning, narrative-driven levels using existing assets and new 3D environments for mobile play.

The role requires on-site work, a strong portfolio, and 3+ years in level design and 3D game production. Proficiency in Unity, Maya, and the Adobe suite is essential, with a focus on efficient pipelines and

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