Lead UI Tech Designer (Unreal Engine)

EPAM Systems Inc

United States

Remote

USD 120,000 - 180,000

Full time

2 days ago
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Job summary

EPAM Systems is seeking a Lead UI Tech Designer to bridge design and engineering by building scalable UI systems in Unreal Engine. You will translate wireframes into reusable widgets and navigation flows while partnering across disciplines to deliver performant, ship-ready UI.

The role requires deep Unreal Engine 5 experience (UMG, Slate, Blueprints), strong leadership, and a track record of translating UX into technical requirements. Collaboration across UX, UI art, and engineering is essential.

Qualifications

  • 5+ years of professional UI tech design experience.
  • Proven leadership bridging design and engineering to align technical and UX goals.
  • Strong project ownership to drive ambiguous UI system problems to shipable solutions.
  • Deep Unreal Engine 5 experience with UMG, Slate, and Blueprints on shipped UI screens.
  • Strong UI systems design skills to create reusable widgets, structures, and classes.
  • Solid UI performance knowledge across memory and CPU constraints in real-time engines.
  • Proven navigation and state management experience for complex UI flows.
  • Excellent collaboration across UX, UI art, and engineering teams.

Responsibilities

  • Design UI system architecture by decomposing features into widgets and classes.
  • Build reusable widget libraries for scalable UI development.
  • Implement wireframe layouts with widget classes to enable styling workflows.
  • Translate UX/visual needs into technical requirements for engineering partners.
  • Ensure responsive input mapping and game feel across UI flows.
  • Profile UI performance with Unreal’s rendering and memory budgets.
  • Write Blueprint logic and advise what belongs in Blueprint vs native code.
  • Debug Blueprint/UMG issues with fault-isolation techniques.
  • Coordinate documentation and workflow improvements across UX/UI teams.

Skills

UI design
Leadership
Project ownership
Navigation & state management
Collaboration
English proficiency (B2)

Tools

Unreal Engine 5
UMG
Slate
Blueprints
C++

Job description

We are looking for a Lead UI Tech Designer to bridge design and engineering by building scalable UI systems in Unreal Engine with a focus on architecture, performance, and game feel. You will translate wireframes into reusable widgets and navigation flows while partnering closely across disciplines.

Responsibilities
  • Design UI system architecture by decomposing features and wireframes into widgets, structures, and classes
  • Build reusable and extensible widget libraries that enable consistent, scalable UI development
  • Implement wireframe layouts using appropriate widget classes to unblock visual styling workflows
  • Translate UX and visual design needs into clear technical requirements for engineering partners
  • Ensure player input mapping is responsive and supports appropriate game feel across UI flows
  • Own UI performance by profiling UMG, Slate, C++, and texture memory costs within CPU and memory budgets
  • Write Blueprint presentation logic and advise what belongs in Blueprint versus native code
  • Debug Blueprint and UMG issues quickly using fault-isolation techniques
  • Coordinate documentation, organization, and workflow improvements across UX, UI art, and UI engineering
Requirements
  • 5+ years of professional experience as a UI Tech Designer, Technical UI Artist, or similar hybrid role
  • Proven leadership skills bridging design and engineering to align technical and UX goals
  • Strong project ownership skills to drive ambiguous UI system problems to shippable solutions
  • Deep Unreal Engine 5 experience with UMG, Slate, and Blueprints on shipped UI screens and flows
  • Strong UI systems design skills to create reusable, extensible widgets, structures, and classes
  • Solid UI performance knowledge across memory and CPU constraints in real-time engines
  • Proven navigation and state management experience for complex, context-dependent UI flows
  • Strong style sheet and style set experience to ensure consistent theming across many screens
  • Excellent collaboration skills with UX, UI art, and engineering partners
  • Upper-Intermediate English proficiency (B2)
  • Ability to maintain reasonable working-time overlap with clients in Cary, NC
  • Nice to have Experience building scoped or context-driven navigation systems
  • Familiarity with large-scale discovery or storefront UI patterns
  • Advanced Blueprint scripting beyond basic UI wiring
  • Experience working with AI assistants to improve UI workflows or documentation
  • Strong understanding of gaming UI conventions and interaction patterns
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