Lead UI Tech Designer (Unreal Engine)

EPAM Systems, Inc.

United States

Remote

USD 120,000 - 160,000

Full time

2 days ago
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Benefits offered by this job

Healthcare benefits
Paid time off
LinkedIn Learning access
Global career opportunities
Volunteer opportunities

Job summary

EPAM Systems, Inc. seeks a Lead UI Tech Designer to bridge design and engineering by building scalable UI systems in Unreal Engine.

You will translate wireframes into reusable widgets and navigation flows while partnering across UX, UI art, and UI engineering teams to ship polished, responsive UI experiences. You will design UI system architecture, build widget libraries, and implement wireframes using UMG, Slate, and Blueprints.

Qualifications

  • 5+ years of professional experience in a UI design/tech role bridging design and engineering.
  • Proven leadership bridging design and engineering to align technical and UX goals.
  • Deep Unreal Engine 5 experience with UMG, Slate, and Blueprints on shipped UI screens and flows.
  • Strong UI systems design skills to create reusable, extensible widgets, structures, and classes.
  • Solid UI performance knowledge across memory and CPU constraints in real-time engines.

Responsibilities

  • Design UI system architecture by decomposing features and wireframes into widgets, structures, and classes.
  • Build reusable and extensible widget libraries for consistent UI development.
  • Implement wireframe layouts using appropriate widget classes to unblock visual styling workflows.
  • Translate UX and visual design needs into technical requirements for engineering partners.
  • Ensure player input mapping is responsive and supports game feel across UI flows.
  • Own UI performance by profiling UMG, Slate, C++, and texture memory costs within CPU/memory budgets.
  • Write Blueprint presentation logic and advise what belongs in Blueprint vs native code.
  • Debug Blueprint and UMG issues quickly using fault-isolation techniques.
  • Coordinate documentation, organization, and workflow improvements across UX, UI art, and UI engineering.

Skills

Leadership
Project ownership
Unreal Engine 5
UMG / Slate / Blueprints
C++
UI systems design
State management
Navigation design
Performance optimization
Collaboration
English proficiency

Tools

Unreal Engine 5
UMG/Slate
Blueprints
C++

Job description

We are looking for a Lead UI Tech Designer to bridge design and engineering by building scalable UI systems in Unreal Engine with a focus on architecture, performance, and game feel. You will translate wireframes into reusable widgets and navigation flows while partnering closely across disciplines—apply to help ship polished, responsive UI experiences.ResponsibilitiesDesign UI system architecture by decomposing features and wireframes into widgets, structures, and classesBuild reusable and extensible widget libraries that enable consistent, scalable UI developmentImplement wireframe layouts using appropriate widget classes to unblock visual styling workflowsTranslate UX and visual design needs into clear technical requirements for engineering partnersEnsure player input mapping is responsive and supports appropriate game feel across UI flowsOwn UI performance by profiling UMG, Slate, C++, and texture memory costs within CPU and memory budgetsWrite Blueprint presentation logic and advise what belongs in Blueprint versus native codeDebug Blueprint and UMG issues quickly using fault-isolation techniquesCoordinate documentation, organization, and workflow improvements across UX, UI art, and UI engineeringRequirements5+ years of professional experience as a UI Tech Designer, Technical UI Artist, or similar hybrid roleProven leadership skills bridging design and engineering to align technical and UX goalsStrong project ownership skills to drive ambiguous UI system problems to shippable solutionsDeep Unreal Engine 5 experience with UMG, Slate, and Blueprints on shipped UI screens and flowsStrong UI systems design skills to create reusable, extensible widgets, structures, and classesSolid UI performance knowledge across memory and CPU constraints in real-time enginesProven navigation and state management experience for complex, context-dependent UI flowsStrong style sheet and style set experience to ensure consistent theming across many screensExcellent collaboration skills with UX, UI art, and engineering partnersUpper-Intermediate English proficiency (B2)Ability to maintain reasonable working-time overlap with clients in Cary, NCNice to haveExperience building scoped or context-driven navigation systemsFamiliarity with large-scale discovery or storefront UI patternsAdvanced Blueprint scripting beyond basic UI wiringExperience working with AI assistants to improve UI workflows or documentationStrong understanding of gaming UI conventions and interaction patternsWe offerInternational projects with top brandsWork with global teams of highly skilled, diverse peersHealthcare benefitsEmployee financial programsPaid time off and sick leaveUpskilling, reskilling and certification coursesUnlimited access to the LinkedIn Learning library and 22,000+ coursesGlobal career opportunitiesVolunteer and community involvement opportunitiesEPAM Employee GroupsAward-winning culture recognized by Glassdoor, Newsweek and LinkedIn
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