Lead Props/Environment 3D Artist

Sperasoft

United States

Remote

USD 90,000 - 130,000

Full time

14 days+

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Benefits offered by this job

Remote work options
Competitive remuneration
Professional growth opportunities
Diversity and inclusion

Job summary

AMC Studio is seeking a Lead Props/Environment 3D Artist to lead our team and set a high-quality bar for prop and environment art. You will drive pipelines, mentor artists, and ensure assets meet AAA partner standards.

You will work with Art Directors, Technical Artists, and Project Managers to optimize workflows and deliver high-quality visuals across multiple projects in a flexible remote setup.

Qualifications

  • 5+ years of experience in game art with 2+ years in a lead or supervisory role.
  • Strong portfolio showcasing hard-surface and organic props in various styles.
  • Expert knowledge of Maya, 3ds Max, or Blender, and ZBrush + Substance Suite.
  • Deep understanding of Unreal Engine (UE4/UE5) or AAA engines.
  • Mastery of PBR workflows, UV optimization, baking, and LOD management.
  • Strong English communication skills, written and verbal.

Responsibilities

  • Lead, mentor, and inspire a team of Prop Artists with regular feedback.
  • Ensure assets meet artistic and technical requirements of AAA partners; maintain Gold Standard output.
  • Develop and optimize modeling and texturing workflows (PBR) to meet schedules.
  • Manage task distribution and deadlines across multiple projects.
  • Collaborate with Art Directors, Technical Artists, and Project Managers to resolve bottlenecks.
  • Create and maintain technical briefs, style guides, and documentation for props.

Skills

Team Leadership
Quality Control
Pipeline Management
Project Oversight
Cross-Department Collaboration
Documentation
Communication (English)
Adaptability
Art Direction
Mentorship

Tools

Maya
3ds Max
Blender
ZBrush
Substance Painter/Designer
Unreal Engine (UE4/UE5)

Job description

AMC Studio is a world-leading 3D art and game development studio based in Bucharest, Romania, and part of the Keywords Studios international group. Founded in 1996 and with nearly 30 years of activity, AMC has provided 3D art services for major Triple-A titles such as The Witcher 3: Wild Hunt, Call of Duty, Dead Space, World of Tanks, and the Mafia franchise. At the core of the studio is a passionate team of artists whose adaptability across art styles - from stylized to photorealistic - brings game worlds to life.

Right now, our team is porting one of the most atmospheric game universes of the 21st century to a modern engine. You will be working with a dark aesthetic, where art meet madness, rust, and decay.

We are looking for a Lead Props/Environment 3D Artist to head our team, set a high quality bar for props and environment art, and perfectly capture the spirit of the original in modern AAA graphics.

Responsibilities:

  • Team Leadership: Lead, mentor, and inspire a team of Prop Artists, providing regular feedback and conducting performance reviews.

  • Quality Control: Ensure all assets meet the specific artistic and technical requirements of our AAA partners, maintaining a “Gold Standard” output.

  • Pipeline Management: Develop and optimize efficient modeling and texturing workflows (PBR) to meet demanding production schedules.

  • Project Oversight: Manage the distribution of tasks within the team and ensure deadlines are met across various active projects.

  • Cross-Department Collaboration: Work closely with Art Directors, Technical Artists, and Project Managers to identify potential risks and solve production bottlenecks.

  • Documentation: Create and maintain technical briefs, style guides, and best-practice documentation for the props department.

  • Experience: 5+ years of experience in game art, with at least 2 years in a Lead or Supervisory role.

  • Portfolio: A strong portfolio demonstrating expert-level skill in creating high-quality hard-surface and organic props (please include examples of various styles).

  • Software Mastery: Expert knowledge of Maya, 3ds Max, or Blender, as well as ZBrush and the Substance Suite (Painter/Designer).

  • Engine Proficiency: Deep understanding of Unreal Engine (UE4/UE5) or proprietary AAA engines.

  • Technical Knowledge: Complete mastery of PBR workflows, UV optimization, baking, and LOD management.

  • Communication: Strong English communication skills, both written and verbal, with the ability to articulate artistic feedback clearly.

  • Adaptability: Proven ability to switch between different art styles and technical constraints without losing quality.

What We Offer:

  • Professional Diversity: The opportunity to work on multiple high-profile AAA IPs across different genres (Realistic, Sci-Fi, Stylized).

  • Stable Growth: A permanent position in a growing company with a steady pipeline of world-class projects.

  • Flexible Work: Competitive remote work options and a focus on healthy work-life balance (minimal crunch culture).

  • Community: A supportive, international team of industry veterans who value knowledge-sharing and collaboration.

  • Competitive remuneration

  • Projects aligned with your expertise and interests

  • Collaboration with industry leaders on AAA titles

  • Professional growth opportunities

  • Flexible work arrangements

  • An environment dedicated to diversity and inclusion

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