Environment and Prop Artist (3-month contract)

Blackbird Interactive Inc.

United States

Remote

USD 56,000 - 63,000

Full time

11 days ago

Get a reply from this employer

Your resume and cover letter, tailored to exactly what they’re hiring for.

Get past ATS filters

Job summary

Blackbird Interactive is a remote-first game studio seeking an Environment and Prop Artist to help develop a AAA Sci-fi title. You will work under Art Director supervision to create hard-surface assets, modular kits, and props, ensuring they meet established metrics and integration requirements.

The role emphasizes collaboration with art leadership, cross-discipline teamwork, and a strong focus on realistic textures and PBR workflows using industry tools.

Qualifications

  • 4+ years of experience as hard-surface environment, dungeon or prop artist.
  • Strong portfolio showcasing work on previous titles or projects in-engine.
  • Solid grasp of PBR workflows and material definition using Substance Painter and Photoshop.
  • Strong proficiency in hard-surface modeling software such as Maya, Blender, Plasticity or equivalent.

Responsibilities

  • Work under the direction of Art Leadership to maintain established metrics and asset creation practices.
  • Create high-quality 3D hard-surface assets: modular kits, props, set dressing in a grounded, realistic style.
  • Handle the complete workflow from asset creation to implementation: modeling, UVs, baking, texturing, material creation, exporting, in-engine implementation.

Skills

Hard-surface art
Portfolio
Collaboration
Problem solving

Tools

Substance Painter
Photoshop
Maya
Blender
3ds Max
Plasticity

Job description

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.


Our studio operates as a remote-first workplace, offering flexible work arrangements.


PLEASE NOTE: At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.


Blackbird Interactive is seeking a passionate Environment and Prop Artist to join our team and continue developing a AAA Sci-fi action title.


In this position, you’ll be working under the supervision of an Art Director and Art Lead to develop detailed, hard-surface environmental kits, props and materials. You’ll collaborate closely with art leadership as well as work cross-discipline to ensure kits fit existing metrics using established practices.


We support remote and hybrid working arrangements across Canada (Vancouver, BC). At BBI, you’ll find a flexible, forward-thinking environment where creative voices are valued and nurtured.


Responsibilities


  • Work under the direction of Art Leadership to maintain strict adherence to established metrics and asset creation practices with an eye towards speed and efficiency.

  • Create high-quality, 3D hard-surface assets: modular kits, props, set dressing in a grounded, realistic style.

  • Handle the complete workflow from asset creation to implementation: modeling, UVs, baking, texturing, material creation, exporting and in-engine implementation.

  • Employ creative re-use of existing assets, textures and materials to create new assets from expansive libraries.

  • Establish and maintain a cohesive environment style, with an eye towards detail and an understanding of technical requirements and limitations.


Requirements


  • 4+ years of experience as hard-surface environment, dungeon or prop artist

  • Strong portfolio showcasing work on previous titles or projects in-engine

  • Solid grasp of PBR workflows and material definition using Substance Painter and Photoshop

  • Strong proficiency in hard-surface modeling software such as Maya, Blender, Plasticity or equivalent, modern authoring tools

  • Strong technical execution and problem solving skills.

  • Desire to be highly collaborative and eager to take constructive feedback


Pluses


  • Passion for grounded, immersive science fiction

  • Familiarity with 3ds Max and Substance Designer

  • Experience working within proprietary engines


$80,000 - $90,000 a year

Get your free, confidential resume review.

or drag and drop your file here.

Similar jobs

Similar jobs worth comparing

Remote Environment & Prop Artist for AAA Sci‑Fi
Remote Environment & Prop Artist for AAA Sci‑Fi

Blackbird Interactive Inc. • United States

Remote
USD 56,000 - 63,000
Senior Technical Artist (7-month contract)
Senior Technical Artist (7-month contract)

OpenKrill • United States

On-site
USD 110,000 - 160,000
Advanced Material Artist
Advanced Material Artist

Certain Affinity, Inc. • Austin (TX)

On-site
CAD 100,000 - 120,000
Intermediate Software Engineer (Unreal Engine 5)
Intermediate Software Engineer (Unreal Engine 5)

Blackbird Interactive Inc. • United States

Remote
USD 76,000 - 93,000
Lead Props/Environment 3D Artist
Lead Props/Environment 3D Artist

Sperasoft • United States

Remote
USD 90,000 - 130,000
Remote work options
Competitive remuneration
Professional growth opportunities
+1
Principal Environment Artist
Principal Environment Artist

IllFonic, Inc. • United States

On-site
USD 120,000 - 160,000
Environment Artist - GameSim - Talent Pipeline
Environment Artist - GameSim - Talent Pipeline

Keywords Studios • Orlando (FL)

On-site
USD 70,000 - 75,000
3 weeks of accrued paid time off
Medical, dental, and vision benefits
401(k) Retirement Plan with matching
+2
Senior 3D Generalist Artist - 6 month contract
Senior 3D Generalist Artist - 6 month contract

Panic Stations • United States

Remote
GBP 50,000 - 84,000
Remote work within UK
6 month contract
Senior Prop Artist
Senior Prop Artist

Genesis • Paris (TX)

On-site
USD 90,000 - 120,000
Senior Environment Artist
Senior Environment Artist

BulletFarm • United States

Remote
USD 95,000 - 130,000
Health, dental, and vision insurance
Remote-first team
Competitive salary