Senior Software Engineer, Client Foundations (Hybrid | Unity/C#)

BLIZZARD ENTERTAINMENT, INC.

Irvine (CA)

Hybrid

USD 124,000 - 229,000

Full time

14 days+

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Benefits offered by this job

Medical, dental, vision
401(k) with company match
Paid holidays and vacation

Job summary

Blizzard Entertainment, Inc. is seeking a Senior Software Engineer II for Client Foundations to help craft a new unannounced game. You will design and evolve core client systems and tooling, enabling scalable, performant gameplay across platforms, while collaborating with design, art, and engineering teams.

The role supports a hybrid work model with on-site and remote work, potentially based in Irvine, CA. The team values creativity, collaboration and a strong commitment to quality in a dynamic,

Qualifications

  • 8+ years of professional software engineering experience or equivalent
  • Experience building and shipping client systems for games or similar complex interactive apps
  • Experience contributing to at least one shipped title
  • Experience collaborating across engineering, art, and design

Responsibilities

  • Design and implement core client systems that support performance, scalability, and maintainability
  • Develop and improve client-side tools and workflows that accelerate iteration for designers, artists, and engineers
  • Collaborate with cross-disciplinary teams to deliver polished gameplay systems and player-facing experiences
  • Optimize performance across CPU, memory, and rendering for multiplatform experiences
  • Support rapid iteration by balancing prototyping speed with strong engineering fundamentals
  • Diagnose, debug, and resolve issues in client systems and workflows
  • Contribute to code reviews and technical discussions to improve code quality and standards

Skills

C#
Unity
Performance profiling
Multiplatform
OO design
Cross-functional

Job description

Blizzard Entertainment, Inc. is seeking a Senior Software Engineer II for Client Foundations to help craft a new unannounced game. You will design and evolve core client systems and tooling, enabling scalable, performant gameplay across platforms, while collaborating with design, art, and engineering teams.

The role supports a hybrid work model with on-site and remote work, potentially based in Irvine, CA. The team values creativity, collaboration and a strong commitment to quality in a dynamic,

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