Lead Designer, Multiplayer Live Ops

2K

San Mateo (CA)

On-site

USD 128,000 - 190,000

Full time

14 days+

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Job summary

2K in California is seeking a Lead Designer to shape the future of online multiplayer games. You will lead a feature team, drive gameplay objectives, and ensure design rigor across disciplines. You have 8+ years in game design, experience leading designers on AAA projects, and a deep understanding of Unreal Engine and live game systems.

Strong collaboration and vision are essential. Collaborate across art, engineering, and production, set sprint milestones, and advocate for best-in-class player

Qualifications

  • 8+ years of professional game design experience, including at least 1 year managing designers within a feature team on a AAA development team.

Responsibilities

  • Lead a feature team by setting scope, approach and design objectives that meet our overall game goals.
  • Manage other designers by giving them support, growth and actionable feedback on both what they work on and how they work
  • Define and set sprint and milestone objectives for your team - including appropriate tradeoffs, costs, and the right areas of work to focus on
  • Evaluate and diagnose work to find improvements and opportunities for improvement - along with plans of how to get there
  • Works cross-functionally within and outside of your team to communicate and align on the work, tradeoffs and dependencies. Radiate changes across the organization
  • Maintain and enforce good executional standards and practices for scripting and design execution - including in-engine and documentation

Skills

Leadership
Team mentoring
Multiplayer game design
Unreal Engine
Blueprint scripting
C++
C#
Communication

Tools

Unreal Engine
Blueprint
C++
C#

Job description

2K in California is seeking a Lead Designer to shape the future of online multiplayer games. You will lead a feature team, drive gameplay objectives, and ensure design rigor across disciplines. You have 8+ years in game design, experience leading designers on AAA projects, and a deep understanding of Unreal Engine and live game systems.

Strong collaboration and vision are essential. Collaborate across art, engineering, and production, set sprint milestones, and advocate for best-in-class player

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