Lead Backend Engineer

31stunion

San Mateo (CA)

Teletrabalho

USD 169 000 - 250 000

Tempo integral

Há 6 dias
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Resumo da oferta

31st Union, based in San Mateo, California, seeks a Lead Backend Engineer to guide the team building and running our studio-hosted services. You will own architecture, data models, APIs, and deployment topology, and lead backend incidents while collaborating with US and EU studios.

You will drive planning, code quality, and platform integration, mentoring engineers and setting standards for reliability, performance, and scalability across the live-service game. Remote work is supported.

Qualificações

  • 10+ years of server-side development with a Bachelor's degree in CS or related field, or equivalent experience.
  • Led backend engineers on a shipped AAA title, preferably a live-service or competitive multiplayer game.
  • Fluent in C#, and proficient in Python or Go.
  • Strong grasp of distributed systems, concurrency and scalable service design.
  • Hands-on experience with NoSQL databases such as MongoDB or DocumentDB, and with Redis.
  • Has deployed and operated production services on AWS.
  • Gives direct, constructive feedback and invites it from others.

Responsabilidades

  • Lead backend engineering team: manage backend engineers in US and EU studios; 1:1s, goals, performance feedback, hiring.
  • Plan backend work: backlog, estimates, sprint priorities against the online services roadmap.
  • Set engineering standards for code review, testing, docs, on-call readiness.
  • Own architecture of studio-hosted services and infrastructure; data models, APIs, deployment topology.
  • Align backend roadmap with studio release schedule; diagnose and deploy hotfixes; maintain CI pipelines and deployment automation.
  • Own monitoring, alerting, dashboards, runbooks and incident reporting; on-call rotation and incident response.
  • Integrate studio services with external platform services; debug cross-service issues with partners.

Conhecimentos

C#
Python
Go
Distributed systems
NoSQL (MongoDB)
Redis
AWS
Leadership
Code review

Formação académica

Bachelor's degree in Computer Science or related field

Ferramentas

Kubernetes
Helm
Microservice architectures
API gateways

Descrição da oferta de emprego

WE ARE GAMEMAKERS

Who we are: We are a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that thrill players everywhere . We pursue growth and innovation in an environment of safety and trust . Our culture is built on the belief that the more varied voices in our collectiv e will strengthen our team and our games . We are looking for our next teammate who will raise our bar and make us better .

We are currently working on Project ETHOS, a new free-to-play, 3rd person rogue-like hero shooter and an ex citing evolution on the genre!

Who You Are:

31st Union is looking for a Lead Backend Engineer to lead the team that builds and runs our studio-hosted services. You will manage backend engineers in our US and EU studios, own the architecture of our services and infrastructure, and write code alongside the team. You are the first point of contact for backend technical decisions and backend incidents. This role reports to the Director - Online Services.

This role is based in our San Mateo, California studio and is open to fully remote candidates.

Responsibilities:
  • Team Leadership
    Manage backend engineering team: hold regular 1:1s, set goals, give performance feedback, and lead hiring.
  • Run the backend team's planning:
    maintain the backlog, estimate work, and set sprint priorities against the online services roadmap.
  • Set the team's engineering standards for code review, testing, documentation and on-call readiness.
  • Architecture and Development
    Own the architecture of our studio-hosted services and infrastructure, including service boundaries, data models, APIs and deployment topology.
    Scope backend work for new game features.
    Write and review technical designs for new services and major changes.
    Implement and review implementations for proprietary studio backend services.
  • Releases and Deployment
    Align backend roadmap with studio release schedule.
    Diagnose, fix and deploy backend hotfixes through the studio hotfix process.
    Maintain the continuous integration pipelines and deployment automation for our services.
  • Operations
    Own monitoring, alerting, dashboards, runbooks and incident reporting for studio services.
    Run the backend on-call rotation, and act as first responder and escalation point for backend incidents.
    Load test services before major releases, fix performance bottlenecks, and optimize service costs.
    Implement and test failover and disaster recovery for our services and their data.
  • Platform Integration
    Integrate studio proprietary services with 2K and external platform services.
    Debug cross-service issues with external engineering partners.
Required Qualifications:
  • 10+ years of server-side development experience, complemented by a Bachelor's degree in Computer Science or a related field, or equivalent experience.
  • Has led or managed backend engineers on a shipped AAA title, preferably a live-service or competitive multiplayer game.
  • Fluent in C#, and proficient in Python or Go.
  • Strong grasp of distributed systems, concurrency and scalable service design.
  • Hands-on experience with NoSQL databases such as MongoDB or DocumentDB, and with Redis.
  • Has deployed and operated production services on AWS.
  • Gives direct, constructive feedback and invites it from others.
Relevant Experience:
  • Kubernetes, Helm and microservice architectures.
  • Profiling and optimizing distributed systems, including database queries and service calls.
  • Real-time messaging, such as MQTT, and API gateways.
  • C++ and Unreal Engine.
  • Online game systems such as matchmaking, social, progression, commerce and telemetry.
  • Running a live title: incident response, capacity planning and cost management.

The pay range for this position in California at the start of employment is expected to be between $169,100 and $250,280 per Year.

Subject to those same considerations, the total compensation package for employees in regular roles may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits, provided that temporary or intern roles will not be eligible for many of these payments or benefits. Details of participation in compensation and benefit plans (if applicable) will be provided if an employee receives an offer of employment.If hired, employee will be in an ~at-will position~ and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.

31st Union prides itself on the diversity of its team members

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