Lead Animator — Unreal/Blender, Central Art Team (Remote)

Impleo

Northern (KY)

Hybrid

USD 100,000 - 150,000

Full time

14 days+
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Benefits offered by this job

Work-life balance
Paid holidays and vacation
Medical, dental, vision, Life/LTD
401k with company match
Sick leave

Job summary

Snail Games USA is seeking an experienced Animator to join our Central Art team. You will craft expressive character and creature animations for fantasy and sci-fi projects, work with our Senior Technical Animator to uphold standards, and produce freehand animations in Unreal Engine 5 and Blender, reviewing overseas partners with clear feedback.

The role emphasizes artistic fluency with technical execution, mentoring teammates and ensuring animations meet gameplay requirements, with a remote

Qualifications

  • Portfolio demonstrating animation fundamentals, weight, timing, and appeal.
  • Professional game animation experience with leadership or mentoring.
  • Proficiency in Blender and Unreal Engine 5 for keyframe animation and polish.
  • Ability to create performances for humanoid and creature characters.
  • Strong written and verbal communication to guide remote teams.

Responsibilities

  • Lead animation quality and execution across projects, aligned with creative direction.
  • Create polished keyframe animations using Blender and Unreal Engine 5.
  • Define and maintain animation standards, style guides, and review criteria.
  • Lead reviews, provide written feedback and video critiques to teams and partners.
  • Mentor animators in performance, body mechanics, timing, and polish.
  • Collaborate with production to scope work, prioritize deliverables, and manage schedules.
  • Ensure animations integrate smoothly into gameplay systems and visuals.

Skills

Animation leadership
Mentoring
Team collaboration
Strong communication

Tools

Blender
Unreal Engine 5
Jira

Job description

Snail Games USA is seeking an experienced Animator to join our Central Art team. You will craft expressive character and creature animations for fantasy and sci-fi projects, work with our Senior Technical Animator to uphold standards, and produce freehand animations in Unreal Engine 5 and Blender, reviewing overseas partners with clear feedback.

The role emphasizes artistic fluency with technical execution, mentoring teammates and ensuring animations meet gameplay requirements, with a remote

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