Lead Animator — Remote (Unreal 5 & Blender)

Snail Games

Beverly Hills (CA)

Remote

USD 100,000 - 150,000

Full time

7 days ago
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Benefits offered by this job

Work-life balance
Paid company holidays, vacation, and s
Medical, dental, vision, and Life/LTD
401k with company match

Job summary

Snail Games USA is seeking an Animator to join our Central Art team. You will create expressive, high-quality character and creature animations for fantasy and sci‑fi projects, working with our Senior Technical Animator to set and uphold standards across teams in Unreal Engine 5 and Blender.

This role combines artistic instinct with technical fluency, balancing hands‑on animation, reviews, and mentorship while ensuring animations integrate smoothly into gameplay and meet visual and technical

Qualifications

  • Strong animation fundamentals demonstrated in a game portfolio.
  • Experience leading animation work, mentoring artists, or owning animation quality.
  • Proficiency with Blender and Unreal Engine 5 for keyframe animation.
  • Ability to translate direction into actionable feedback and targets.

Responsibilities

  • Lead animation quality and execution across multiple projects, aligning with each project’s creative direction and gameplay needs.
  • Create polished keyframe animations for human, creature, and alien characters using Blender and Unreal Engine 5.
  • Define and maintain animation standards, style guides, review criteria, and best practices in partnership with the Senior Technical Animator.
  • Lead animation reviews, providing actionable written feedback, video critiques, and demonstrations to internal teams and overseas partners.
  • Mentor animators in performance, body mechanics, timing, and animation polish.
  • Collaborate with production and project leads to scope animation work, prioritize deliverables, identify risks, and support achievable schedules.
  • Partner with art, design, and technical teams to ensure animations integrate smoothly into gameplay systems and meet visual and technical requirements.
  • Maintain stylistic consistency within each project while supporting a range of realistic and stylized animation approaches.
  • Keep animation tasks, review notes, references, and approvals organized in Jira.

Skills

Animation fundamentals
Video game animation experience
Blender
Unreal Engine 5
Character/creature animation
Mentoring artists / leadership
Team collaboration
Remote collaboration

Tools

Blender
Unreal Engine 5

Job description

Snail Games USA is seeking an Animator to join our Central Art team. You will create expressive, high-quality character and creature animations for fantasy and sci‑fi projects, working with our Senior Technical Animator to set and uphold standards across teams in Unreal Engine 5 and Blender.

This role combines artistic instinct with technical fluency, balancing hands‑on animation, reviews, and mentorship while ensuring animations integrate smoothly into gameplay and meet visual and technical

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