United States
Remote
USD 60,000 - 100,000
Full time
13 days ago
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Job summary
An established industry player is seeking a talented 3D Environment Team Lead to guide a dynamic group of artists in creating stunning game environments. In this pivotal role, you will ensure high visual quality and technical excellence while mentoring your team and collaborating closely with other departments. Your expertise in industry-standard tools and game engines will be crucial in driving projects forward and meeting production milestones. If you are passionate about games and have a strong portfolio showcasing your work, this is an exciting opportunity to make a significant impact in a creative environment.
Qualifications
- 5+ years in game development as a 3D Environment Artist.
- 2+ years leading teams or mentoring artists in game development.
Responsibilities
- Lead and manage a team of 3D environment artists.
- Maintain high visual quality and technical consistency across all assets.
Skills
3D Environment Art
Team Leadership
Problem Solving
Collaboration
Communication
Education
Tools
3ds Max
Maya
Blender
ZBrush
Unreal Engine
Unity
Responsibilities- Lead and manage a team of 3D environment artists.
- Maintain high visual quality and technical consistency across all assets.
- Review environment assets and provide constructive, actionable feedback.
- Collaborate closely with the Art Director, Producers, and other department leads.
- Plan and delegate tasks efficiently to meet production milestones.
- Organize and lead daily team stand-ups and 1-on-1 meetings.
- Conduct asset and scene reviews using platforms such as Miro and SyncSketch.
- Contribute to internal documentation and knowledge sharing.
- Participate hands-on in production when necessary.
Qualifications- 5+ years in game development as a 3D Environment Artist.
- 2+ years in game development as a 3D Team Lead.
- Proven experience in leading teams or mentoring artists.
- Strong portfolio demonstrating environment work for AAA titles.
- Excellent knowledge of industry-standard tools (3ds Max, Maya, Blender, ZBrush).
- Experience working with game engines (Unreal Engine, Unity).
- Solid understanding of modular design, optimization techniques, and PBR workflow.
- Understanding of layered material workflows.
- Capacity to share knowledge in a clear and accessible way.
- Proactive, team-oriented mindset with a strong focus on problem-solving and collaboration.
- At least В2 English level – capable of effective verbal and written communication in multicultural teams.
Will be a plus:
- Art Degree.
- Passion for games and good understanding of modern industry standards.
- Experience creating clear and helpful documentation.
- Background in level art or lighting.