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Lead Technical Artist

High Voltage Software, Inc.

Hoffman Estates (IL)

Remote

USD 90,000 - 120,000

Full time

18 days ago

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Job summary

Join a forward-thinking company as a Lead Technical Artist, where you'll blend art and technology to create stunning AAA games. This role involves crafting complex materials, optimizing workflows, and collaborating with a talented team to enhance game art creation. You will utilize your expertise in Unreal Engine, Blueprints, and various modeling tools to deliver high-quality experiences across platforms. Enjoy a competitive salary, great work-life balance, and the chance to work on some of the industry's biggest titles. If you're passionate about video games and thrive in a collaborative environment, this position is perfect for you.

Benefits

Great work-life balance
Collaborative and casual work environment
Competitive salary
Comprehensive benefits package
401K plan

Qualifications

  • Strong portfolio showcasing technical art for games.
  • 5+ years of experience in a relevant industry role.

Responsibilities

  • Create complex materials using Unreal Engine for characters and environments.
  • Develop tools and workflows for artists to create unique assets efficiently.

Skills

Technical Art
Unreal Engine
Blueprints
Python
C++
Maya
ZBrush
Substance Painter
Time Management
Communication Skills

Education

Portfolio showcasing real-time technical art
5+ years of experience in relevant industry

Tools

Maya
Blender
Max
Niagara

Job description

High Voltage Software is looking for a Lead Technical Artist to join our team in creating the next generation of cutting-edge games. You’ll work at the intersection of art and technology, supporting the technical aspects of game art creation, optimizing workflows, and helping build immersive, high-quality experiences across multiple platforms.

What You’ll Do:
  • Create complex materials for characters, weapons, and environments using Unreal Engine.
  • Develop and maintain tools and workflows that empower other artists to create unique assets efficiently.
  • Implement and optimize visual effects, from realistic to stylized, using UE Blueprints and Niagara.
  • Collaborate with engineers and artists to optimize content for various platforms.
  • Use scripting knowledge (Blueprints and potentially Python or C++) to aid in tool development and pipeline improvements.
  • Support gameplay and engine features from a tech art perspective.
  • Test and verify your work on target hardware to ensure quality and performance.
What We’re Looking For:
  • A strong reel/portfolio showcasing real-time technical art for games.
  • Solid understanding of PBR and node-based material workflows.
  • Experience with modeling (Maya, Max, Blender), sculpting (ZBrush), and texturing tools (Substance Painter/Designer).
  • Familiarity with Unreal Engine and current game art pipelines.
  • Knowledge of Blueprints and fundamental game logic.
  • Ability to work across disciplines (modeling, animation, FX, lighting).
  • Excellent time management, communication, and organizational skills.
  • Experience shipping at least one game title.
  • Passion for video games and collaborative development.
Bonus Points For:
  • 5+ years of experience in a relevant industry role.
  • Previous leadership experience.
  • Scripting experience with C++, Python, or other languages.
  • Understanding of FX/animation principles (especially Niagara).

As a member of our team, you'll enjoy the following:

  • Opportunity to work on some of the biggest AAA games in the industry.
  • Great work-life balance.
  • Collaborative and casual work environment.
  • Competitive salary.
  • Comprehensive benefits package including medical, dental and vision.
  • 401K plan.

High Voltage Software is an Equal Opportunity Employer and does not discriminate on the basis of race, color, religion, sex, age, national origin, disability, veteran status, sexual orientation or any other classification protected by Federal, State or local law.

Role Information: EN
Studio: High Voltage
Location: Americas, United States, Illinois, Louisiana
Area of Work: Game Development
Service: Create
Employment Type: Full Time, Permanent
Working Pattern: Remote

Salary range: $90,000 to $120,000 USD

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