iOS Growth Engineer — End-to-End Experiments

Wwshemi

New York (NY)

On-site

USD 150,000 - 230,000

Full time

8 days ago

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Job summary

Perplexity is seeking a Growth Engineer for mobile platforms to own the end-to-end funnel on iOS, from install to paid upgrade. You will design, build, and ship experiments, and create native surfaces that drive activation, retention, and revenue.

You’ll collaborate with Product, Design, Data Science, Monetization, Marketing, and the Core Mobile team to translate signals into durable product surfaces. You’ll run many experiments in parallel, manage release cycles and store reviews, and measure

Qualifications

  • 3+ years of professional mobile engineering experience shipping consumer apps at meaningful scale on iOS.
  • Strong native skills (Swift/SwiftUI/Objective-C).
  • Experience owning a full release cycle: tooling, rollouts, store review, monitoring, and rollback.
  • Strong execution: ship many experiments and product improvements in parallel.
  • Familiarity with A/B testing and experimentation platforms.
  • Data-informed decision-making to translate user behavior into improvements.
  • Strong product judgment and ownership mindset.

Responsibilities

  • Design, build, and own growth surfaces across the mobile funnel - install, activation, onboarding, lifecycle, conversion, retention, and paid upgrade on iOS.
  • Lead experiments end-to-end from hypothesis to rollout, with parallel testing and fast iteration.
  • Own in-app purchase and paywall surfaces, including billing integrations and pricing experiments.
  • Build push and lifecycle notifications with effective opt-in and measurable impact on retention.
  • Ensure cross-platform consistency with web and Android, partnering with product and design.
  • Collaborate with Product, Design, Data Science, Monetization, Marketing, and Core Mobile teams.

Skills

Mobile engineering
Swift/SwiftUI/Obj-C
A/B testing
Data-driven
Ownership
Experimentation

Tools

AppsFlyer
Adjust
Branch
Eppo
Statsig
Optimizely

Job description

Perplexity is seeking a Growth Engineer for mobile platforms to own the end-to-end funnel on iOS, from install to paid upgrade. You will design, build, and ship experiments, and create native surfaces that drive activation, retention, and revenue.

You’ll collaborate with Product, Design, Data Science, Monetization, Marketing, and the Core Mobile team to translate signals into durable product surfaces. You’ll run many experiments in parallel, manage release cycles and store reviews, and measure

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