Hybrid Video Game Artist: Create & Shape Stunning Visuals

Placements24

United States

Hybrid

USD 55,000 - 85,000

Full time

3 days ago
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Benefits offered by this job

Bonuses
Hybrid schedule
Diverse projects
Professional development

Job summary

Placements24 is seeking a creative Video Game Artist based in George to contribute to our client's upcoming titles. You will craft characters, environments, and UI elements, collaborating with designers and programmers to ensure a cohesive visual identity.

Ideal candidates have a strong portfolio in character and environment art, proficiency in Maya/3ds Max/Blender, and can adapt to multiple styles while maintaining performance across platforms.

Qualifications

  • Bachelor's degree in Fine Arts, Game Design, or related field, or equivalent practical experience.
  • Proficiency in industry-standard art software such as Adobe Creative Suite, Maya, 3ds Max, or Blender.
  • Strong portfolio showcasing excellent character design and environment art skills.
  • Understanding of game development pipelines and real-time rendering techniques.

Responsibilities

  • Create high-quality 2D and/or 3D art assets, including characters, environments, props, and UI elements.
  • Collaborate with the art director and game design team to define and maintain the game's visual style.
  • Optimize game art assets for performance and memory usage across various platforms.
  • Contribute to the concept art phase, developing visual ideas and prototypes.
  • Ensure consistency and quality across all art assets throughout the development cycle.

Skills

Character design
Environment art
UI design
Team collaboration

Education

Bachelor's degree in Fine Arts or related field

Tools

Maya
3ds Max
Blender
Unity
Unreal Engine

Job description

Placements24 is seeking a creative Video Game Artist based in George to contribute to our client's upcoming titles. You will craft characters, environments, and UI elements, collaborating with designers and programmers to ensure a cohesive visual identity.

Ideal candidates have a strong portfolio in character and environment art, proficiency in Maya/3ds Max/Blender, and can adapt to multiple styles while maintaining performance across platforms.

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