Hybrid Technical Artist: Asset Pipelines & Photogrammetry

DEMONWARE (CANADA) , INC.

Los Angeles (CA)

Hybrid

USD 50,000 - 80,000

Part time

5 days ago
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Benefits offered by this job

Hybrid work model

Job summary

Activision is seeking an Associate Technical Artist to join our Central Technology team in Los Angeles on a contract basis. You will help build high-quality character and prop assets, support photo/scan/mocap workflows, and ensure assets integrate smoothly with production pipelines.

You will collaborate with artists, engineers, and producers across multiple studios to address asset needs and resolve pipeline issues.

Qualifications

  • College degree in Animation/CG or equivalent experience in the video game industry with strong modeling/animation portfolio.
  • Knowledge of photography, photogrammetry, model cleanup and texturing.
  • Experience with FACS, facial performance animation, motion capture and character rigging.
  • Self-motivated and able to quickly learn new areas of development.
  • Knowledge of Perforce, Jira, Shotgun, or similar for delivery and production tracking.
  • Python, HSL, or other scripting experience a plus.

Responsibilities

  • Work with artists, engineers, supervisors, and producers to identify and execute on the asset needs of the games related to modeling and animation.
  • Preparing for and attending photo, scan, and motion capture shoots.
  • Cleaning, enhancing, and QC-ing raw scan and capture data.
  • Managing day-to-day pipeline issues; identifying problems and driving creative solutions to fix them
  • Assist in designing, developing and supporting asset creation pipelines and tools which integrate with different specific studio pipelines.
  • Jump into both long-term R&D efforts as well as short-term production support as needed.

Skills

Modeling
Animation
Photogrammetry
Texturing
Mocap
Rigging
Problem solving
Self-motivation
Scripting
Rapid learning

Education

Animation/CG degree or equivalent game industry experience

Tools

Perforce
Jira
Shotgun
Python

Job description

Activision is seeking an Associate Technical Artist to join our Central Technology team in Los Angeles on a contract basis. You will help build high-quality character and prop assets, support photo/scan/mocap workflows, and ensure assets integrate smoothly with production pipelines.

You will collaborate with artists, engineers, and producers across multiple studios to address asset needs and resolve pipeline issues.

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