Humanoid Robot Animator & Rigging Specialist

Impleo

Houston (TX)

On-site

USD 55,000 - 85,000

Full time

10 days ago

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Job summary

Persona AI is seeking an Animator to join the Software department in Pensacola, FL. You will bring robotic characters to life, shaping locomotion, idle motions, and interactions for advanced humanoid robots.

You’ll work closely with the motion controls and software teams to ensure feasible animations, build tools, and maintain a high level of believability while avoiding the uncanny valley. A strong reel and degree are desired.

Qualifications

  • Background in character animation for games or film, and excitement about seeing your animations come to life in the real world.
  • Proficient in Blender, Maya or 3ds Max.
  • Proficient in rigging and animation with joint and inverse kinematics constraints.
  • Able to animate appealing and believable motions while remaining physically plausible.
  • Familiar with motion capture and retargeting.
  • Bachelor's degree or equivalent experience.

Responsibilities

  • Shape the way our robots move in the real world: animate reference gaits, idle motions and interactions for our robotic personas.
  • Rigging and animation of Persona robots.
  • Motion capture, cleanup and retargeting of motion data to Persona robots.
  • Advise the motion controls team with the goal of increasing the appeal of the robot and avoiding the uncanny valley.
  • Work with the motion control team to ensure feasibility of the animations and realize them on the physical robot.
  • Work with the software team to develop tools and plugins for animation of physical characters.

Skills

Character animation
Blender
Maya
3ds Max
Rigging with IK
Animation realism
Motion capture
Retargeting

Education

Bachelor's degree or equivalent experience

Tools

Nvidia Omniverse

Job description

Persona AI is seeking an Animator to join the Software department in Pensacola, FL. You will bring robotic characters to life, shaping locomotion, idle motions, and interactions for advanced humanoid robots.

You’ll work closely with the motion controls and software teams to ensure feasible animations, build tools, and maintain a high level of believability while avoiding the uncanny valley. A strong reel and degree are desired.

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