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KPIT Technologies Ltd. is seeking a skilled graphics engineer to design, implement, and optimize rendering systems, shaders, and graphics features for real‑time performance.
The role involves hands‑on C++ and shader coding, profiling workloads, asset integration, and close collaboration with UX tools such as Altia Design, Kanzi Studio, and Unity, along with QA to ensure stable graphics on target platforms. The position balances feature development, debugging, and performance engineering with
Job Overview: Seeking a talented design, implements, and optimizes rendering systems, shaders, and graphics features that deliver visual fidelity and real‑time performance. The role is hands‑on writing C++ and shader code, profiling CPU/GPU workloads, integrating art assets, and collaborating with UX tools (Altia Design/Kanzi Studio/Unity) and QA to ship stable, performant graphics for the target platforms Expect a balance of feature development, debugging, and performance engineering with frequent cross‑discipline collaboration.