Graphics Software Engineer

KPIT Technologies Ltd.

Auburn Hills (MI)

On-site

USD 95,000 - 140,000

Full time

14 days+

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Job summary

KPIT Technologies Ltd. is seeking a skilled graphics engineer to design, implement, and optimize rendering systems, shaders, and graphics features for real‑time performance.

The role involves hands‑on C++ and shader coding, profiling workloads, asset integration, and close collaboration with UX tools such as Altia Design, Kanzi Studio, and Unity, along with QA to ensure stable graphics on target platforms. The position balances feature development, debugging, and performance engineering with

Qualifications

  • Proficient in C++ and shader programming for real‑time graphics.
  • Experience optimizing rendering pipelines and visual fidelity.
  • Familiarity with profiling CPU/GPU workloads.

Responsibilities

  • Write and optimize rendering code and shaders for target platforms.
  • Profile and optimize performance across CPU/GPU.
  • Collaborate with UX teams and QA to ship stable graphics.

Skills

C++ programming
Shader programming
Graphics rendering
Performance profiling
Asset integration
Cross‑discipline collaboration

Tools

Altia Design
Kanzi Studio
Unity

Job description

Job Overview: Seeking a talented design, implements, and optimizes rendering systems, shaders, and graphics features that deliver visual fidelity and real‑time performance. The role is hands‑on writing C++ and shader code, profiling CPU/GPU workloads, integrating art assets, and collaborating with UX tools (Altia Design/Kanzi Studio/Unity) and QA to ship stable, performant graphics for the target platforms Expect a balance of feature development, debugging, and performance engineering with frequent cross‑discipline collaboration.

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