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Triwill Group is seeking a Senior/Principal Graphics Engineer based in the United States to join a partner company building high-quality real-time experiences across devices.
You will design and optimize C++ graphics systems, rendering pipelines, and engine components, mentor teammates, and push mobile and desktop performance. This remote role suits an experienced engineer who thrives on low-level challenges and modern graphics tech.
This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a Senior/Principal Graphics Engineer based in United States.
This is an opportunity to join a specialized engine team building high-quality real-time experiences across a broad range of devices and performance levels.
You will work at the intersection of graphics engineering, game engine development, and performance optimization.
The role focuses on building sophisticated C++ systems, rendering technologies, graphics pipelines, and core engine capabilities.
You’ll collaborate closely with gameplay engineers, artists, and designers to translate technical capabilities into exceptional player experiences.
A major focus will be optimizing GPU and CPU performance, particularly for mobile platforms and demanding real-time workloads.
You’ll also contribute to engineering excellence through mentoring, documentation, and adoption of modern graphics and platform technologies.
This remote role is suited to an experienced graphics engineer who enjoys solving challenging low-level problems and pushing real-time rendering forward.