Graphics Platform Architect: GPU & ML Innovation

Apple, Inc.

San Diego (CA)

On-site

USD 205,000 - 309,000

Full time

39 hours ago
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Benefits offered by this job

Employee stock purchase plan
Relocation assistance
Medical and dental coverage

Job summary

Apple seeks a Graphics Architect for Platform Architecture to advance future Apple Silicon GPUs and enable new customer experiences.

You will lead hardware performance analysis, drive modeling tools for exploratory design, collaborate with the Metal framework teams, and prototype AI/ML-enhanced graphics techniques across Apple’s product ecosystem. The ideal candidate has 20+ years in the field, advanced degrees, and a proven track record shaping graphics APIs and hardware.

Qualifications

  • MS or PhD degree in CS, CE, EE or equivalent.
  • 20+ years of relevant industry experience.
  • Experience with graphics algorithms and shader code.
  • Experience applying ML techniques to graphics algorithms or hardware design.
  • Experience leading architecture decisions for GPU subsystems.
  • Experience building prototypes and models to prove architectural changes.

Responsibilities

  • Lead hardware performance analysis, graphics algorithm research, and optimization efforts.
  • Define and drive development of modeling tools and infrastructure for exploratory design and performance studies.
  • Partner with the Metal framework and driver teams to shape next-generation Metal API features.
  • Drive development of new graphics techniques, including AI/ML-enhanced algorithms, via prototyping to improve user experiences across products.
  • Set direction on upcoming trends in graphics hardware and software across application types, guiding product development direction.

Skills

Graphics architecture
Real-time graphics
Shader coding
ML for graphics
Cross-functional collaboration

Education

MS or PhD in CS/CE/EE or equivalent

Tools

GLSL
HLSL
OpenCL
CUDA

Job description

Apple seeks a Graphics Architect for Platform Architecture to advance future Apple Silicon GPUs and enable new customer experiences.

You will lead hardware performance analysis, drive modeling tools for exploratory design, collaborate with the Metal framework teams, and prototype AI/ML-enhanced graphics techniques across Apple’s product ecosystem. The ideal candidate has 20+ years in the field, advanced degrees, and a proven track record shaping graphics APIs and hardware.

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