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Apple, Inc. is seeking a Graphics Engineer for Platform Architecture to push the capabilities of future Apple Silicon GPUs and enable new customer experiences across devices.
You will analyze hardware performance, research graphics algorithms, prototype techniques, write shader code, and collaborate with Metal and driver teams to deliver next-generation features while staying aligned with Apple’s user-first philosophy.
Apple, Inc. is seeking a Graphics Engineer for Platform Architecture to push the capabilities of future Apple Silicon GPUs and enable new customer experiences across devices.
You will analyze hardware performance, research graphics algorithms, prototype techniques, write shader code, and collaborate with Metal and driver teams to deliver next-generation features while staying aligned with Apple’s user-first philosophy.