Graphics Engineer (C++, Rust) for WebGL & Rendering

Jobicy

United States

Remote

USD 103,000 - 131,000

Full time

3 days ago
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Job summary

Jobicy is seeking a skilled graphics engineer to maintain and enhance Firefox’s Graphics area, covering rendering, compositing, images, canvas and WebGL.

You will diagnose and fix cross‑platform graphics issues (Windows, macOS, Linux, Android) and perform code reviews so senior engineers can focus on performance.

This role requires strong C++ and/or Rust, knowledge of graphics frameworks and GPU architecture, and independent technical leadership in a large codebase.

Qualifications

  • Proficiency in C++ and/or Rust for graphics code.
  • Knowledge of graphics frameworks and GPU architecture.
  • Strong debugging and optimization in a multithreaded codebase.
  • Ability to work independently and lead technically in a large codebase.

Responsibilities

  • Own day-to-day Graphics maintenance: bug fixes, regressions, test upkeep, incoming issues.
  • Diagnose and fix graphics problems across platforms (Windows, macOS, Linux, Android).
  • Carry code review and routine upkeep so the FTE engineers can focus on performance.

Skills

C++
Rust
Graphics debugging
GPU architecture

Job description

Jobicy is seeking a skilled graphics engineer to maintain and enhance Firefox’s Graphics area, covering rendering, compositing, images, canvas and WebGL.

You will diagnose and fix cross‑platform graphics issues (Windows, macOS, Linux, Android) and perform code reviews so senior engineers can focus on performance.

This role requires strong C++ and/or Rust, knowledge of graphics frameworks and GPU architecture, and independent technical leadership in a large codebase.

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