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Graphics Engineer

Technacity Group

United States

Remote

USD 70,000 - 100,000

Full time

4 days ago
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Job summary

A leading gaming studio is seeking a passionate graphics engineer to tackle complex challenges in game development. This remote position offers the chance to work with a talented team on innovative projects, leveraging skills in C++ and graphics optimization. Ideal candidates will have a background in computer science and a strong understanding of graphics technologies.

Qualifications

  • 2 or more years of graphics engineer experience.
  • Good understanding of Unreal Engine's low-level rendering pipeline.
  • Proficiency in C++ or similar object-oriented languages.

Responsibilities

  • Solve difficult technical problems creatively.
  • Optimize performance and memory for efficient graphics rendering.

Skills

Graphics Engineering
C++
Performance Optimization
Memory Optimization
3D Math

Education

Bachelor's degree in Computer Science or related field

Tools

Unreal Engine
RenderDoc
Unreal Insights

Job description

Our client was founded on the belief that making great games should be just as fun as playing them. What began as a college project—combining fast-paced first-person shooting with innovative portal mechanics—quickly evolved into a breakout success, attracting over $120M in funding and establishing a strong foothold in the industry.

Today, the team is permanently remote and made up of top-tier talent from leading gaming and tech companies. The culture is defined by grit, creativity, collaboration, and a startup spirit. Driven by a shared vision and passion for groundbreaking gameplay, the studio is currently hard at work on the next evolution of its flagship franchise.


What We're Looking For
  • A passionate engineer: You love to take on difficult, seemingly impossible technical problems and dig in to find creative ways to solve them
  • A hard worker: You love to put in the extra effort, not because you are told, but because you enjoy your work and know the impact of finishing the tasks on hand
Required Skills
  • 2 or more years of graphics engineer experience
  • Proficiency in C++ or similar object-oriented languages
  • Demonstrated performance and memory optimization skills
  • Understanding of profiling tools such as RenderDoc, Unreal Insights, etc.
  • Good understanding of Unreal Engine's low level rendering pipeline and architecture
  • Proficiency in 3D math
Desired Skills
  • Understanding of shading languages such as HLSL
  • Experience with PC and Console graphics APIs and tools
  • Understanding of low level CPU/GPU operations
  • Bachelor's degree in computer science or related field
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