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Graphics Engineer

Radical Forge

United States

Remote

USD 50,000 - 85,000

Full time

2 days ago
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Job summary

Radical Forge is seeking a Graphics Engineer to work remotely on exciting projects like their new game, 'Southfield'. This role involves optimizing and implementing graphics features using C++ and modern rendering APIs. Join a growing team dedicated to creating innovative games in a collaborative environment.

Qualifications

  • 5+ years experience in C++ and graphics programming.
  • Strong knowledge of modern rendering APIs.
  • Self-motivated with a strong work ethic.

Responsibilities

  • Work on in-house renderer and tools.
  • Optimize console ports of the render backend.
  • Polish existing graphics features and optimize shaders.

Skills

C++
Graphics programming
Low level optimization
Debugging skills
Maintainable code writing

Tools

D3D12
Vulkan
AGC

Job description

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Our Mission

Radical Forge is a Middlesbrough, UK-based developer that has provided co-development services on a range of AAA and indie titles. In 2021, the company created its first original IP, 'Brightpaw', which Rogue Games published on PC, Nintendo Switch, Xbox One/Series S/X, Google, and iOS. The studio is currently working on the much-anticipated

silly, physics-based, sandbox farming game, 'Southfield'.

Since its beginnings in 2017, the company has grown to over 60 incredibly talented, collaborative, and creative individuals. We are the sum of our skills, passion, and, most of all, our people. We firmly believe that treating individuals with genuine respect, understanding, and kindness creates a welcoming culture that allows creativity to thrive and for individuals to join together to create games they are genuinely proud of.

Our Mission

Radical Forge is a Middlesbrough, UK-based developer that has provided co-development services on a range of AAA and indie titles. In 2021, the company created its first original IP, 'Brightpaw', which Rogue Games published on PC, Nintendo Switch, Xbox One/Series S/X, Google, and iOS. The studio is currently working on the much-anticipated silly, physics-based, sandbox farming game, 'Southfield'.

Since its beginnings in 2017, the company has grown to over 60 incredibly talented, collaborative, and creative individuals. We are the sum of our skills, passion, and, most of all, our people. We firmly believe that treating individuals with genuine respect, understanding, and kindness creates a welcoming culture that allows creativity to thrive and for individuals to join together to create games they are genuinely proud of.

Your Mission

  • Work within on our new in-house renderer and tools
  • Implement and optimise console ports of our render backend
  • Polish existing graphics features and optimize shaders


Ideal Applicant

  • Strong knowledge of C++ and graphics programming (5+ years experience)
  • Experience with low level optimization for PC and console
  • Passion for graphics programming and staying on top of current techniques
  • Ability to write clear, maintainable, portable code
  • Must be a self-motivated team player with a strong work ethic and cooperative attitude


Desired Skills:

  • Knowledge of modern rendering APIs (D3D12, Vulkan, AGC)
  • Experience with MMOs, as a player or developer
  • Strong debugging skills
  • Experience with PlayStation development


This role is fully remote.

The role will initially be a 12 month contract with the potential to extend after this.

Interested in the job but don't feel you match the criteria? If you feel passionate about this role or joining the Radical Forge team we would still like to hear from you! We value our company culture, and we’re always looking for creative individuals from a variety of backgrounds to join our team!

Seniority level
  • Seniority level
    Mid-Senior level
Employment type
  • Employment type
    Contract
Job function
  • Job function
    Marketing, Public Relations, and Writing/Editing
  • Industries
    Computer Games

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