Enable job alerts via email!

GPU Software Development Engineer

Intel Corporation

Folsom (CA)

Hybrid

USD 126,000 - 179,000

Full time

3 days ago
Be an early applicant

Boost your interview chances

Create a job specific, tailored resume for higher success rate.

Job summary

An established industry player is seeking a skilled Software Development Engineer to drive the development and validation of cutting-edge software for Intel GPUs. This role encompasses a comprehensive understanding of the entire software stack, from firmware to application layers, and involves collaboration with both software and hardware teams. The ideal candidate will possess strong analytical and problem-solving skills, with a focus on graphics architecture and machine learning workloads. Join a dynamic team that is at the forefront of technology, contributing to innovative solutions that enhance user experiences across various platforms.

Benefits

Competitive pay
Stock options
Bonuses
Health benefits
Retirement plans
Vacation time

Qualifications

  • 2+ years of experience in software development for GPUs.
  • Strong understanding of Intel GPU hardware architecture.
  • Experience with E2E validation and driver software design.

Responsibilities

  • Develop and validate software for Intel GPUs across the entire stack.
  • Drive feature health and debug issues in E2E graphics usage.
  • Implement upcoming graphics features in new OSes.

Skills

C
C++
Kernel low-level software development
Debugging skills
Analytical skills
Understanding of AI and Content Creation applications

Education

Bachelor's degree in Computer Science
Master's degree in Computer Engineering

Tools

DirectX
OpenGL
OpenCL
Vulkan
Pytorch
OpenVino

Job description

**Job Details:**

**Job Description:**

Develops and/or validates software that enables Intel GPUs. Scope can spans the entire stack, from firmware and device drivers through APIs and the application layer, and may also include the tools, infrastructure, and technologies necessary to develop, profile, optimize, and productize Intel GPUs or graphics/GPGPU software solutions.

As a Software Development Engineer your responsibilities will include but are not limited to:

+ Driving Graphics SW feature health in post silicon and driving the feature health both functionality and power/performance to critical debug from E2E view.

+ The role involves understanding feature architecture, driving E2E Graphics usages focused across concurrency, reliability/stress and Interoperability with focus on Content Creation and AI.

+ Ability to scale across E2E Display, Media, 3D, Compute and power conversation, cross Component Stress and overall UX focus will require a deep understanding of OS architecture, GEN graphics architecture, graphics drive software architecture and power and performance goals.

+ Develop and enable cutting edge E2E Machine Learning/Deep Learning and Media Workloads on next generation Graphics Platforms.

+ Ability to Triage and Debug of E2E test failures and drive issue resolution with software and hardware development team

+ Responsible for providing internal and external feedback to implement upcoming graphics features in yet-to-be-released OSes to ensure our hardware and software will function and perform as expected on next generation platforms as well as designing/developing/implementing graphics system-level software for future platforms.

+ The ideal candidate will exhibit the following behavioral traits:

+ Ability to demonstrate strong quantitative, analytical, and problem-solving skills.

**Qualifications:**

You must possess the below minimum qualifications to be initially considered for this position. Preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates.

**Minimum Qualifications**

+ Must have a bachelor's degree in computer science, Computer Engineering or Electrical Engineering or similar STEM degree with 2+ years of experience listed below. Or

+ Master's degree in the same fields with 1+ years of experience listed below.

+ Knowledge of Windows OS and X86 CPU architectures.

+ Understanding of Intel GPU hardware architecture.

+ Strong knowledge of kernel low-level software development is critical, and program language C and C++.

**Preferred Qualifications**

+ Deep understanding of graphics hardware and software design.

+ Understanding of industry standard API's and frameworks such as DirectX, OpenGL, OpenCL, Vulkan, and Display Interface like DP, HDMI, MIPI, etc.

+ Client Graphics experience in terms of platforms, scale out and orchestration and E2E solution.

+ Demonstrated software and system level debug knowledge.

+ Knowledge of E2E Validation, Driver Software Design, and Windows driver debug.

+ Knowledge of AI and Content Creation applications and frameworks.

+ Understanding of Graphics 3D, Media, Compute or Display driver stack.

+ Expertise in Deep Learning or AI Frameworks like Pytorch, OpenVino, DirectML, etc.

Requirements listed would be obtained through a combination of industry relevant job experience, internship experiences and or schoolwork/classes/research.

**Job Type:**

Experienced Hire

**Shift:**

Shift 1 (United States of America)

**Primary Location:**

US, California, Folsom

**Additional Locations:**

**Business group:**

The Client Computing Group (CCG) is responsible for driving business strategy and product development for Intel's PC products and platforms, spanning form factors such as notebooks, desktops, 2 in 1s, all in ones. Working with our partners across the industry, we intend to deliver purposeful computing experiences that unlock people's potential - allowing each person use our products to focus, create and connect in ways that matter most to them. As the largest business unit at Intel, CCG is investing more heavily in the PC, ramping its capabilities even more aggressively, and designing the PC experience even more deliberately, including delivering a predictable cadence of leadership products. As a result, we are able to fuel innovation across Intel, providing an important source of IP and scale, as well as help the company deliver on its purpose of enriching the lives of every person on earth.

**Posting Statement:**

All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.

**Position of Trust**

N/A

**Benefits:**

We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock, bonuses, as well as, benefit programs which include health, retirement, and vacation. Find more information about all of our Amazing Benefits here:

https://intel.wd1.myworkdayjobs.com/External/page/1025c144664a100150b4b1...

Annual Salary Range for jobs which could be performed in the US:

$126,420.00-$178,480.00

**S** **al** **ary** **range** **dependent on a number of factors including location and experience.**

**Work Model for this Role**

This role will be eligible for our hybrid work model which allows employees to split their time between working on-site at their assigned Intel site and off-site. * Job posting details (such as work model, location or time type) are subject to change.

Get your free, confidential resume review.
or drag and drop a PDF, DOC, DOCX, ODT, or PAGES file up to 5MB.

Similar jobs

GPU Software Development Engineer

Intel

Folsom

On-site

USD 169,000 - 240,000

30+ days ago

Senior Software Development Engineer

SIB McKesson High Volume Solutions Inc.

Pennsylvania

Remote

USD 106,000 - 179,000

2 days ago
Be an early applicant

GPU Software Engineer

Roche

Remote

USD 94,000 - 228,000

2 days ago
Be an early applicant

GPU Software Engineer

F. Hoffmann-La Roche Gruppe

Santa Clara

Remote

USD 94,000 - 228,000

3 days ago
Be an early applicant

Business Development Engineer & Solutions Architect- REMOTE Fiber Optics

Lensa

Berwyn

Remote

USD 129,000 - 195,000

3 days ago
Be an early applicant

Principle Software Development Engineer - Remote

Revvity, Inc.

Boston

Remote

USD 100,000 - 150,000

Today
Be an early applicant

Principal Software Developmenet Engineer

Xsell Resources

Remote

USD 100,000 - 150,000

Yesterday
Be an early applicant

Senior Software Development Engineer

McKesson

Remote

USD 106,000 - 179,000

2 days ago
Be an early applicant

Software Development Engineer 3

WEX, Inc.

San Francisco

Remote

USD 120,000 - 160,000

5 days ago
Be an early applicant