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NVIDIA is seeking a Backend Compiler Engineer for its GPU Software organization. You will understand, modify, and improve a proprietary GPU compiler backend written in C++ and design new passes and optimizations.
You will collaborate with global teams to drive performance across graphics and compute workloads (CUDA, OpenGL/Vulkan, DirectX) on current and future SIMT architectures. The role offers equity and comprehensive benefits; applications accepted through Oct 9, 2026.
NVIDIA is seeking a Backend Compiler Engineer for its GPU Software organization. You will understand, modify, and improve a proprietary GPU compiler backend written in C++ and design new passes and optimizations.
You will collaborate with global teams to drive performance across graphics and compute workloads (CUDA, OpenGL/Vulkan, DirectX) on current and future SIMT architectures. The role offers equity and comprehensive benefits; applications accepted through Oct 9, 2026.