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NVIDIA Corporation in Austin, TX seeks a Backend Compiler Engineer to join our GPU Software organization. You will understand, modify, and improve a proprietary GPU compiler backend written in C++, and design new passes and optimizations to deliver best-in-class performance.
You should have a B.S. in Computer Science or Engineering (or equivalent), 3+ years of compiler code generation experience, and excellent C++ programming skills.
NVIDIA Corporation in Austin, TX seeks a Backend Compiler Engineer to join our GPU Software organization. You will understand, modify, and improve a proprietary GPU compiler backend written in C++, and design new passes and optimizations to deliver best-in-class performance.
You should have a B.S. in Computer Science or Engineering (or equivalent), 3+ years of compiler code generation experience, and excellent C++ programming skills.