GN&C Modeling & Simulation Engineer II - Spaceflight

Blue Origin

Seattle (WA)

On-site

USD 135,000 - 189,000

Full time

5 days ago
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Job summary

Blue Origin in Seattle seeks a GN&C modeling engineer to develop multidisciplinary models for multi-vehicle simulations using C/C++, Rust, Simulink, and NASA's TRICK framework. You will work with software-in-the-loop and hardware-in-the-loop setups, collaborating with subsystem engineers to validate models, define interfaces, and meet performance requirements for lunar transport systems.

Applicants should have a BS in engineering, 2+ years of software development, and the ability to work across

Qualifications

  • BS degree in engineering or related field.
  • 2+ years of software development and debugging in C/C++, Rust, and Simulink.
  • Experience in modeling GN&C components and evaluating performance via simulation, testing, or analytical methods.
  • Familiarity with rigid body dynamics, fluid mechanics, and first-principles physics-based models.
  • Familiarity with testing frameworks and CI pipelines such as GitLab.
  • Experience with configuration management.
  • Ability to earn trust and work inclusively.
  • U.S. citizen or eligible status for the U.S.

Responsibilities

  • Actively develop tools to design, build, deploy and support our simulation infrastructure.
  • Develop and integrate multidisciplinary models for multi-vehicle simulation using C/C++, Rust, Simulink, and TRICK.
  • Deliver simulations to customers to inform decisions and ensure requirements are met.
  • Collaborate with engineers across disciplines to validate models.

Skills

C/C++
Rust
Simulink
Modeling & Simulation
GN&C modeling
CI pipelines (GitLab)
Rigid body dynamics

Education

Bachelor's degree in Mechanical/Electrical/Aerospace/Physics/Applied Mathematics/CS

Tools

GitLab CI
NASA TRICK framework

Job description

Blue Origin in Seattle seeks a GN&C modeling engineer to develop multidisciplinary models for multi-vehicle simulations using C/C++, Rust, Simulink, and NASA's TRICK framework. You will work with software-in-the-loop and hardware-in-the-loop setups, collaborating with subsystem engineers to validate models, define interfaces, and meet performance requirements for lunar transport systems.

Applicants should have a BS in engineering, 2+ years of software development, and the ability to work across

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