Support quality initiatives for a confidential enterprise entertainment technology client, helping deliver polished, stable, and highly engaging gaming experiences across mobile, web, TV, and connected platforms.
Schedule: Fully remote, U.S.-only role. Assignment length and any extension or conversion details will be discussed during the hiring process.
What you will do
- Lead QA/QC efforts for one or more game projects across different stages of development.
- Create, execute, and maintain test plans and test cases for functionality, usability, accessibility, progression, stability, and release readiness.
- Identify, document, review, prioritize, and verify bugs using standard defect tracking tools.
- Partner with production, development, design, analytics, support, external QA teams, and distributed teams to improve game quality.
- Shape test strategy, scheduling, risk assessment, coverage planning, regression testing, smoke testing, compatibility testing, and release validation.
- Communicate quality status, risks, blockers, and recommendations clearly to cross-functional stakeholders.
What we are looking for
- 4+ years of experience in game QA, software QA, quality control, or a similar testing-focused role.
- Prior experience as a QA Lead, Senior QA Tester, QA Analyst, QC Lead, or equivalent role.
- Strong understanding of game testing methodologies, bug lifecycles, test case management, and release validation.
- Experience testing games across one or more platforms such as iOS, Android, web, TV, console, or connected devices.
- Experience working on multiple game titles, digital products, or live service products.
- Strong ability to write clear, detailed, and reproducible bug reports.
- Experience creating and maintaining test plans, test cases, regression suites, and test status reports.
- Comfortable testing gameplay systems, UI flows, account/login flows, progression, achievements, multiplayer/social features, accessibility, and edge cases.
- Ability to support Pacific Time business hours.
- Must be located in the United States and eligible to work as a W2 employee of BlueInGreen.
Helpful, but not required
- Experience with Unity or other game engines.
- Experience with automated testing tools, test automation frameworks, or scripting.
- Experience with mobile game testing on iOS and Android.
- Experience with analytics tools, crash reporting tools, device farms, or telemetry dashboards.
- Experience supporting live games, content updates, seasonal events, or post-launch releases.
- Experience with accessibility testing, localization testing, or compliance testing.
- Experience with Jira, TestRail, Confluence, Charles Proxy, Firebase, Bugsnag, Sentry, or similar QA/support tools.
- Passion for games and a strong understanding of what makes a high-quality player experience.
A few basics we need to confirm
You will answer a few practical questions in the application so we know the role details line up.
The questions are included in the application form.