Games QA/QC Lead

BlueinGreen, Inc

United States

Remote

USD 90,000 - 130,000

Full time

27 hours ago
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Job summary

BlueInGreen is seeking a results-driven QA Lead to own testing across game projects for a confidential enterprise entertainment technology client. You will plan, execute, and refine test strategies to ensure polish and stability across mobile, web, TV, and connected platforms.

You will collaborate with production, development, design, analytics, and support teams, create robust test plans and reports, and guide release validation while supporting Pacific Time business hours on a fully remote

Qualifications

  • Lead QA for one or more game projects across development stages.
  • Create, execute, and maintain test plans and test cases for functionality, usability, accessibility, progression, stability, and release readiness.
  • Identify, document, review, prioritize, and verify bugs using standard defect tracking tools.
  • Partner with production, development, design, analytics, support, external QA teams, and distributed teams to improve game quality.
  • Shape test strategy, scheduling, risk assessment, coverage planning, regression testing, smoke testing, compatibility testing, and release validation.
  • Communicate quality status, risks, blockers, and recommendations clearly to cross-functional stakeholders.

Responsibilities

  • Coordinate testing across iOS, Android, web, TV, and connected devices.
  • Prepare and deliver clear test reports and status updates for stakeholders.

Skills

Game QA
Bug reporting
Test planning
Cross-functional teamwork
Test case management
Regression testing
Release validation

Tools

Jira
TestRail
Confluence
Charles Proxy
Firebase
Bugsnag
Sentry

Job description

Support quality initiatives for a confidential enterprise entertainment technology client, helping deliver polished, stable, and highly engaging gaming experiences across mobile, web, TV, and connected platforms.

Schedule: Fully remote, U.S.-only role. Assignment length and any extension or conversion details will be discussed during the hiring process.

What you will do
  • Lead QA/QC efforts for one or more game projects across different stages of development.
  • Create, execute, and maintain test plans and test cases for functionality, usability, accessibility, progression, stability, and release readiness.
  • Identify, document, review, prioritize, and verify bugs using standard defect tracking tools.
  • Partner with production, development, design, analytics, support, external QA teams, and distributed teams to improve game quality.
  • Shape test strategy, scheduling, risk assessment, coverage planning, regression testing, smoke testing, compatibility testing, and release validation.
  • Communicate quality status, risks, blockers, and recommendations clearly to cross-functional stakeholders.
What we are looking for
  • 4+ years of experience in game QA, software QA, quality control, or a similar testing-focused role.
  • Prior experience as a QA Lead, Senior QA Tester, QA Analyst, QC Lead, or equivalent role.
  • Strong understanding of game testing methodologies, bug lifecycles, test case management, and release validation.
  • Experience testing games across one or more platforms such as iOS, Android, web, TV, console, or connected devices.
  • Experience working on multiple game titles, digital products, or live service products.
  • Strong ability to write clear, detailed, and reproducible bug reports.
  • Experience creating and maintaining test plans, test cases, regression suites, and test status reports.
  • Comfortable testing gameplay systems, UI flows, account/login flows, progression, achievements, multiplayer/social features, accessibility, and edge cases.
  • Ability to support Pacific Time business hours.
  • Must be located in the United States and eligible to work as a W2 employee of BlueInGreen.
Helpful, but not required
  • Experience with Unity or other game engines.
  • Experience with automated testing tools, test automation frameworks, or scripting.
  • Experience with mobile game testing on iOS and Android.
  • Experience with analytics tools, crash reporting tools, device farms, or telemetry dashboards.
  • Experience supporting live games, content updates, seasonal events, or post-launch releases.
  • Experience with accessibility testing, localization testing, or compliance testing.
  • Experience with Jira, TestRail, Confluence, Charles Proxy, Firebase, Bugsnag, Sentry, or similar QA/support tools.
  • Passion for games and a strong understanding of what makes a high-quality player experience.
A few basics we need to confirm

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