Gameplay Systems Engineer

VALICY

Greenville (NC)

On-site

USD 90,000 - 130,000

Full time

14 days+

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Job summary

Valicy is seeking a Gameplay / Systems Engineer in Greenville, NC to rapidly prototype, implement, evaluate, and refine gameplay systems for land-based gaming products. The role sits at the intersection of engineering, gameplay feel, AI-assisted development, and practical execution.

The ideal candidate can build multiple directions quickly, identify worthwhile approaches, and turn strong prototypes into reliable, production-ready game systems while using AI and emerging tools to accelerate

Qualifications

  • Strong programming fundamentals and practical problem-solving ability.
  • Experience building gameplay systems, interactive prototypes, tools, applications, or production software.
  • Sharp technical judgment with the ability to quickly identify which approaches are worth pursuing, refining, or discarding.
  • Demonstrated ability to use AI tools as a meaningful part of the development process.
  • Strong awareness of emerging AI capabilities and a proactive approach to learning and applying new tools.
  • Ability to make clear technical decisions with incomplete information.
  • Strong debugging, iteration, and systems-thinking skills.
  • Clear communication and documentation skills.
  • Ability to balance prototype speed, feasibility, complexity, performance, production impact, and player value.
  • Comfortable working in a fast-moving environment with evolving requirements and undefined processes.
  • Low ego, high ownership, strong follow-through, and a team-first mindset.

Responsibilities

  • Prototype gameplay concepts, systems, mechanics, features, and technical approaches quickly.
  • Leverage AI-assisted development tools to accelerate scaffolding, implementation, iteration, debugging, and documentation.
  • Evaluate technical approaches based on feasibility, maintainability, performance, production impact, and player experience.
  • Turn rough ideas into playable prototypes, proof-of-concept systems, and implementation-ready technical direction.
  • Collaborate with design, art, QA, tools and leadership to move concepts from prototype toward production quality.
  • Iterate quickly based on feedback, testing, performance results, team review, and changing priorities.
  • Stay current with emerging AI tools, game engines, frameworks, prototyping methods, and new workflow possibilities.
  • Identify technical and workflow friction, then proactively suggest or build better approaches.
  • Maintain a practical balance between speed, quality, clarity, and long-term usability.
  • Use AI responsibly and thoughtfully, with awareness of code quality, security, originality, data sensitivity, and production standards.

Skills

Programming fundamentals
Gameplay systems
AI tools usage
Systems thinking
Documentation

Tools

Unity
C#
Simulation tools

Job description

Job Title: Gameplay Systems Engineer
Location: Greenville, NC
Department: AI Studio
Reports To: Director
Status: Exempt

WHO WE ARE

We are Valicy.

We make games. We also make the machines they run on. What we’re building matters. How we treat people matters more.

OUR MISSION

We exist to create excellent gaming experiences, treat our customers the way we want to be treated, and positively impact people’s lives through a culture of care.

Seven values guide how we work. We call it our FIGHTER mindset:

  • Fun: Enjoy the journey together
  • Innovative: Consistently pushing new boundaries through creativity
  • Growth: Committed to growing personally and professionally
  • Humble & Passionate: It’s important to be both
  • Teamwork: Built on trust, healthy conflict, commitment, accountability, and results
  • Excellence: Pursuing high standards in everything we do
  • Relational: Building trust and relationships with customers and teammates

If this is the kind of place you’ve been looking for, let’s talk.

SUMMARY

Valicy is looking for a Gameplay / Systems Engineer is responsible for rapidly prototyping, implementing, evaluating, and refining gameplay systems for land-based gaming products.

This role sits at the intersection of engineering, gameplay feel, AI-assisted development, technical judgment, and practical execution. The ideal candidate can build many possible directions quickly, identify which technical approaches are worth pursuing, and turn strong prototypes into reliable, usable game systems.

This role requires someone who actively uses AI and emerging tools to accelerate implementation, generate scaffolding, test approaches, troubleshoot issues, and move from rough prototype to production-ready direction with speed and clarity.

QUALIFICATIONS

To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required.

RESPONSIBILITIES
  • Understand company Mission, Vision, and Values and be an ambassador of MVV.
  • Prototype gameplay concepts, systems, mechanics, features, and technical approaches quickly.
  • Leverage AI-assisted development tools to accelerate scaffolding, implementation, iteration, debugging, and documentation.
  • Evaluate technical approaches based on feasibility, maintainability, performance, production impact, and player experience.
  • Turn rough ideas into playable prototypes, proof-of-concept systems, and implementation-ready technical direction.
  • Collaborate with design, art, QA, tools and leadership to move concepts from prototype toward production quality.
  • Iterate quickly based on feedback, testing, performance results, team review, and changing priorities.
  • Stay current with emerging AI tools, game engines, frameworks, prototyping methods, and new workflow possibilities.
  • Identify technical and workflow friction, then proactively suggest or build better approaches.
  • Maintain a practical balance between speed, quality, clarity, and long-term usability.
  • Use AI responsibly and thoughtfully, with awareness of code quality, security, originality, data sensitivity, and production standards.
REQUIREMENTS
  • Strong programming fundamentals and practical problem-solving ability.
  • Experience building gameplay systems, interactive prototypes, tools, applications, or production software.
  • Sharp technical judgment with the ability to quickly identify which approaches are worth pursuing, refining, or discarding.
  • Demonstrated ability to use AI tools as a meaningful part of the development process.
  • Strong awareness of emerging AI capabilities and a proactive approach to learning and applying new tools.
  • Ability to make clear technical decisions with incomplete information.
  • Strong debugging, iteration, and systems-thinking skills.
  • Clear communication and documentation skills.
  • Ability to balance prototype speed, feasibility, complexity, performance, production impact, and player value.
  • Comfortable working in a fast-moving environment with evolving requirements and undefined processes.
  • Low ego, high ownership, strong follow-through, and a team-first mindset.
Preferred Requirements
  • Experience with casino gaming, slot machine development, land-based gaming, or regulated gaming products.
  • Experience with Unity, C#, game engines, simulation tools, or rapid prototyping frameworks.
  • Experience creating custom tools to assist and supercharge your workflow.
  • Experience working with designers, artists, QA, math, or production teams through a full development cycle.
WORK ENVIRONMENT

The work environment is typical of a traditional office environment. This Job Description is to be used as a guide for accomplishing Company objectives. The description incorporates the most typical duties performed and covers only the primary functions and responsibilities of the position. It is recognized that other related duties not specifically mentioned may also be performed.

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