AI-Driven Gameplay Systems Engineer

Valicy

Greenville (NC)

On-site

USD 90,000 - 150,000

Full time

14 days+

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Job summary

Valicy is looking for a Gameplay / Systems Engineer who is responsible for rapidly prototyping, implementing, evaluating, and refining gameplay systems for land-based gaming products. This role sits at the intersection of engineering, gameplay feel, AI-assisted development, technical judgment, and practical execution.

The ideal candidate can build many possible directions quickly, identify which technical approaches are worth pursuing, and turn strong prototypes into reliable, usable game

Qualifications

  • Strong programming fundamentals and problem-solving ability.
  • Experience building gameplay systems, interactive prototypes, tools, applications, or production software.
  • Sharp technical judgment with the ability to quickly identify which approaches are worth pursuing, refining, or discarding.
  • Demonstrated ability to use AI tools as a meaningful part of the development process.
  • Strong awareness of emerging AI capabilities and a proactive approach to learning and applying new tools.
  • Ability to make clear technical decisions with incomplete information.
  • Strong debugging, iteration, and systems-thinking skills.
  • Clear communication and documentation skills.
  • Ability to balance prototype speed, feasibility, complexity, performance, production impact, and player value.

Responsibilities

  • Prototype gameplay concepts, systems, mechanics, features, and technical approaches quickly.
  • Leverage AI-assisted development tools to accelerate scaffolding, implementation, iteration, debugging, and documentation.
  • Evaluate technical approaches based on feasibility, maintainability, performance, production impact, and player experience.
  • Turn rough ideas into playable prototypes, proof-of-concept systems, and implementation-ready technical direction.
  • Collaborate with design, art, QA, tools and leadership to move concepts from prototype toward production quality.
  • Iterate quickly based on feedback, testing, performance results, team review, and changing priorities.
  • Stay current with emerging AI tools, game engines, frameworks, prototyping methods, and new workflow possibilities.
  • Identify technical and workflow friction, then proactively suggest or build better approaches.
  • Maintain a practical balance between speed, quality, clarity, and long-term usability.
  • Use AI responsibly and thoughtfully, with awareness of code quality, security, originality, data sensitivity, and production standards.

Skills

Strong programming fundamentals
Gameplay systems experience
AI tooling usage
Debugging and iteration
Documentation skills

Tools

Unity
C#
Game engines
Simulation tools
Rapid prototyping

Job description

Valicy is looking for a Gameplay / Systems Engineer who is responsible for rapidly prototyping, implementing, evaluating, and refining gameplay systems for land-based gaming products. This role sits at the intersection of engineering, gameplay feel, AI-assisted development, technical judgment, and practical execution.

The ideal candidate can build many possible directions quickly, identify which technical approaches are worth pursuing, and turn strong prototypes into reliable, usable game

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