Senior Software Engineer

Grover-Gaming

Raleigh (NC)

On-site

USD 95,000 - 125,000

Full time

4 days ago
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Job summary

Grover-Gaming in Raleigh, NC seeks an experienced software engineer to design, implement, and test slot-machine game software. You will work with 2D/3D graphics, Unity or Godot, and C#/C++ in a Windows development environment, collaborating with QA to ensure regulatory compliance and timely releases.

The role involves mentoring junior engineers, contributing to internal tools, and staying current with new programming methods and AI-assisted workflows.

Qualifications

  • 5+ years of professional experience in a software development team.
  • 2D and 3D graphics programming experience (Unity or Godot preferred).
  • Proficient in C# or C++ with strong OO design fundamentals.
  • Experience with Windows development, Unity, and Visual Studio.
  • Familiarity with AI coding assistants and verification habits.

Responsibilities

  • Design, code, integrate, test, and debug game software for slot machines.
  • Demonstrate understanding of platform hardware, libraries, and OS.
  • Provide input on game design and scheduling as it relates to software implementation.
  • Effectively communicate technical requirements to team members.
  • Collaborate with QA engineers to ensure regulatory compliance and timely product release.
  • Mentor junior engineers in related studios and throughout Game Development.
  • Create or update documentation related to new features and usage.
  • Contribute to in-house development toolset and engineering support.
  • Maintain up-to-date knowledge on new programming methods and technologies.
  • Apply AI coding assistants with rigorous verification habits to avoid common failures.

Skills

C++
C#
OO design
Graphics programming
Unity
Visual Studio
AI tooling experience

Tools

IDE/Debugger tools
Version control
Profilers

Job description

Position SummaryEssential Job Functions:Design, code, integrate, test, and debug game software for slot machines.Demonstrate a strong understanding of the platform hardware, libraries, and operating system.Provide input on game design and scheduling as it relates to software implementation.Effectively communicate technical requirements to team members.Collaborate with software quality assurance engineers to ensure regulatory compliance and timely product release.Cultivate, maintain, and disseminate internal systems knowledge while providing feedback on platform and tools implementation.Mentor junior engineers in related studios and throughout Game Development.Create or update documentation related to new features, interfaces, and usage.Contribute to in-house development toolset and engineering support.Maintain up-to-date knowledge on new programming methods and technologies.Use Claude Code and Cowork intentionally as part of daily engineering work - coding, debugging, test writing, and documentation.Apply healthy skepticism to AI-generated output: check for invented APIs or methods, subtly incorrect logic, and missed edge cases before work moves to review.Set the standard for how the team verifies AI-assisted work; help others recognize and work around common AI shortcomings rather than taking output at face value.Take a leading role evaluating and adopting agentic coding workflows as they mature, weighing fit against our regulatory constraints.QualificationsQualificationsTraining and/or Experience:5+ years of professional experience in a software development team2D and 3D graphics programming experience (Unity or Godot experience is preferred)Gaming industry experience is preferred, but not requiredKnowledge, Skills and Abilities:Proficient in C# or C++ with a strong understanding of object-oriented design conceptsHigh degree of comfort with software development tools such as IDEs/compilers, debuggers, profilers, and version control systemsFamiliarity with working in a Windows programming environment, including Unity and Visual StudioEnjoy working in a creative environmentStrong multi-tasking skillsExcellent written and verbal communication skillsAbility to work well with others in a team environmentPractical, daily experience with AI coding assistants, with the judgment to catch common failure modes - confident-but-wrong answers, hallucinated functions, outdated patterns - and work around them.Track record of using AI tools to take on higher-complexity work while maintaining rigorous verification habits; able to coach others on catching AI mistakes early.#LI-AM1Light & Wonder is an Equal Opportunity Employer and does not discriminate against applicants due to race, color, sex, age, national origin, religion, sexual orientation, gender identity, status as a veteran, and basis of disability or any other federal, state or local protected class. If you’d like more information about your equal employment opportunity rights as an applicant under the law
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