Gameplay Engineer - Live Service & Multiplayer Prototyping

Electronic Arts

West Chatsworth (CA)

On-site

USD 144,000 - 217,000

Full time

14 days+
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Job summary

Electronic Arts seeks an experienced Gameplay Engineer to build and support high-quality player-facing gameplay features for a live-service multiplayer game. This role partners with designers and cross-disciplinary teams to prototype, implement, iterate, and polish features that contribute to compelling moment-to-moment gameplay and broader game experiences.

Your responsibilities include collaborating with designers to develop features, maintaining gameplay systems for reliability and

Qualifications

  • 5+ years experience in software development engineering on gameplay teams.
  • Shipped multiplayer video game titles.
  • Experience working on Live Service video game titles.
  • Experience working with a large codebase, managing and improving performance and budget.
  • Advanced C++/C skills.
  • Bachelor’s degree in Computer Science or related field, or equivalent training and professional experience.

Responsibilities

  • Partner closely with designers to develop, prototype, iterate, and polish gameplay features that support the overall creative vision of the game.
  • Implement and maintain gameplay systems with a focus on reliability, performance, scalability, and long-term maintainability.
  • Support core gameplay development across multiple gameplay areas, including player-facing systems, weapons, abilities, and mode-specific features.
  • Collaborate with internal teams and external partners to help deliver features that integrate cleanly into the broader game experience.
  • Work with engineers, designers, artists, animators, QA, and production to deliver high-quality features on schedule while managing technical risk.
  • Investigate and resolve bugs, regressions, edge cases, and gameplay issues across a large, complex codebase.
  • Contribute to technical design discussions, code reviews, and ongoing improvements to engineering standards, workflows, and shared gameplay technology.
  • Help ensure that new gameplay features are robust, scalable, performant, and appropriate for a live multiplayer environment.
  • Provide guidance to other engineers through technical feedback, implementation support, and clear communication of tradeoffs.

Skills

C/C++
Live service experience
Multiplayer games
Performance optimization
Code reviews

Education

Bachelors in CS or related

Job description

Electronic Arts seeks an experienced Gameplay Engineer to build and support high-quality player-facing gameplay features for a live-service multiplayer game. This role partners with designers and cross-disciplinary teams to prototype, implement, iterate, and polish features that contribute to compelling moment-to-moment gameplay and broader game experiences.

Your responsibilities include collaborating with designers to develop features, maintaining gameplay systems for reliability and

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