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M3DS Academy seeks an experienced Gameplay Animator to mentor students with one-on-one guidance in a fully remote freelance setup. You’ll help learners craft expressive, believable character movement for real-time games in Unreal Engine, review reels, and teach workflows from animation blueprints to motion capture cleanup, with feedback in English.
The role focuses on locomotion, combat, traversal, and transitions, and offers flexible scheduling within the M3DS mentor network.
M3DS Academy is looking for an experienced Gameplay Animator to guide students through personalized 1-on-1 mentorship.
You’ll help aspiring animators create expressive, believable character movement and understand how animation functions in a real-time game environment. Projects may include locomotion, combat, traversal, and implementation in Unreal Engine.
Motion Matching, Control Rig, or motion capture experience is an advantage. Previous mentorship experience is welcome, but not required.