Character Artist (Mentor)

M3DS Academy

United States

Remote

USD 34,000 - 83,000

Part time

8 days ago

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Benefits offered by this job

Fully remote freelance role
Flexible scheduling
Mentor network opportunities

Job summary

M3DS Academy is seeking an experienced Character Artist to mentor students remotely, guiding their projects from references to final presentations. You will provide one-on-one feedback to improve art, technical workflows, and portfolio quality.

This fully remote freelance role offers flexible scheduling and the chance to work with motivated learners. Prior teaching or mentorship experience is preferred but not required.

Qualifications

  • Professional character art experience and a strong character portfolio.
  • Strong knowledge of anatomy, form, proportions, and character construction.
  • Experience with ZBrush, Maya or Blender, and Substance 3D Painter.
  • Understanding of real-time character production, optimization, and presentation.
  • Clothing and hair workflow experience is highly desirable.
  • Clear feedback in English and attendance at mentorship sessions.

Responsibilities

  • Deliver individual mentorship and constructive project feedback.
  • Review anatomy, proportions, sculpting, clothing, and accessories.
  • Guide topology, UVs, baking, texturing, materials, and game-ready workflows.
  • Support hair and grooming workflows where relevant.
  • Help students plan achievable milestones and present their finished characters.

Skills

Character art
Anatomy knowledge
Real-time workflows
English feedback
Mentorship/teaching
Portfolio development

Tools

ZBrush
Maya
Blender
Substance 3D Painter

Job description

M3DS Academy is looking for an experienced Character Artist to help students develop their skills through personalized 1-on-1 mentorship.

You'll guide character projects from initial references to final presentation, helping students improve their artistic judgment, technical workflows, and portfolio quality.

What you'll do
  • Deliver individual mentorship and constructive project feedback.
  • Review anatomy, proportions, sculpting, clothing, and accessories.
  • Guide topology, UVs, baking, texturing, materials, and game-ready workflows.
  • Support hair and grooming workflows where relevant.
  • Help students plan achievable milestones and present their finished characters.
What we're looking for
  • Professional character art experience and a strong character portfolio.
  • Strong knowledge of anatomy, form, proportions, and character construction.
  • Experience with ZBrush, Maya or Blender, and Substance 3D Painter.
  • Understanding of real-time character production, optimization, and presentation.
  • Clothing and hair workflow experience is highly desirable.
  • The ability to provide clear feedback in English and attend agreed mentorship sessions.

Previous teaching or mentorship experience is preferred, but not required.

What we offer

A fully remote freelance role, flexible scheduling, and the opportunity to work directly with motivated students. Join the M3DS mentor network, with potential opportunities for workshops, masterclasses, and curriculum development.

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