Game Developer Java/libGDX - Remote

YO IT Consulting

Town of Florida (NY)

On-site

USD 55,104 - 82,656

Part time

14 days+
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Job summary

YO IT Consulting is seeking a remote Game Developer with Java and libGDX to build and refine 2D game features while collaborating with AI specialists to gather high-quality training data. The role emphasizes clean code, documentation, and proactive communication in a fully remote environment.

Ideal candidates have Java OO skills, hands-on libGDX experience, and a portfolio demonstrating basic game development concepts such as loops and sprites.

Qualifications

  • Proficiency in Java programming and OO principles.
  • Hands-on libGDX experience.
  • Understanding of game loops, sprites, and input management.
  • Strong written and verbal communication for clear documentation.
  • Ability to work fully remote in a distributed team.
  • Interest and initiative in building games or interactive applications.
  • Willingness to complete an AI interview during selection.

Responsibilities

  • Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  • Collaborate with AI specialists to design game interactions and collect high-quality training data.
  • Implement basic game mechanics including sprite management, game loops, and input handling.
  • Troubleshoot and debug code to ensure performance and reliability of game modules.
  • Participate in code reviews and contribute to the improvement of internal coding standards.
  • Document technical processes and game development workflows clearly for cross-functional teams.
  • Communicate effectively with team members, providing regular status updates and seeking feedback.

Skills

Java basics
libGDX experience
Game dev concepts
Technical writing
Remote collaboration
Game projects
AI interview willingness

Tools

Git

Job description

Job Description

Job Title: Game Developer Java / libGDX

Job Type: Contract

Location: Remote

Job Summary

In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.

Key Responsibilities
  • Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  • Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
  • Implement basic game mechanics including sprite management, game loops, and input handling.
  • Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
  • Participate in code reviews and contribute to the improvement of internal coding standards.
  • Document technical processes and game development workflows clearly for cross-functional teams.
  • Communicate effectively with team members, providing regular status updates and seeking feedback.
Required Skills And Qualifications
  • Basic knowledge of Java programming and object-oriented principles.
  • Hands‑on experience with libGDX through coursework, personal projects, or prototypes.
  • Understanding of fundamental game development concepts such as game loops, sprites, and input management.
  • Strong written and verbal communication skills, with a focus on clear technical documentation.
  • Ability to work collaboratively in a fully remote team environment.
  • Demonstrated interest and initiative in building games or interactive applications.
  • Willingness to complete an AI interview as part of the selection process.
Preferred Qualifications
  • Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
  • Familiarity with vectors, collision detection, or basic 2D physics.
  • Experience using Git for version control and collaborative development.
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