Remote Java Game Developer (libGDX) - 2D Games & AI Data

YO IT Consulting

Town of Florida (NY)

On-site

USD 55,104 - 82,656

Part time

14 days+

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Job summary

YO IT Consulting is seeking a remote Game Developer with Java and libGDX to build and refine 2D game features while collaborating with AI specialists to gather high-quality training data. The role emphasizes clean code, documentation, and proactive communication in a fully remote environment.

Ideal candidates have Java OO skills, hands-on libGDX experience, and a portfolio demonstrating basic game development concepts such as loops and sprites.

Qualifications

  • Proficiency in Java programming and OO principles.
  • Hands-on libGDX experience.
  • Understanding of game loops, sprites, and input management.
  • Strong written and verbal communication for clear documentation.
  • Ability to work fully remote in a distributed team.
  • Interest and initiative in building games or interactive applications.
  • Willingness to complete an AI interview during selection.

Responsibilities

  • Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  • Collaborate with AI specialists to design game interactions and collect high-quality training data.
  • Implement basic game mechanics including sprite management, game loops, and input handling.
  • Troubleshoot and debug code to ensure performance and reliability of game modules.
  • Participate in code reviews and contribute to the improvement of internal coding standards.
  • Document technical processes and game development workflows clearly for cross-functional teams.
  • Communicate effectively with team members, providing regular status updates and seeking feedback.

Skills

Java basics
libGDX experience
Game dev concepts
Technical writing
Remote collaboration
Game projects
AI interview willingness

Tools

Git

Job description

YO IT Consulting is seeking a remote Game Developer with Java and libGDX to build and refine 2D game features while collaborating with AI specialists to gather high-quality training data. The role emphasizes clean code, documentation, and proactive communication in a fully remote environment.

Ideal candidates have Java OO skills, hands-on libGDX experience, and a portfolio demonstrating basic game development concepts such as loops and sprites.

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