game designer for casual mobile games

HireHi

United States

Remote

USD 120,000 - 180,000

Part time

40 hours ago
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Benefits offered by this job

Гибкий график
Бюджет на домашний офис
Оплата питания/питание

Job summary

SOFTGAMES ищет опытного дизайнера игр с фокусом на монетизацию и LiveOps для двух проектов. Ваша задача — эволюционировать игры, балансировать экономику, прогрессию и систему вознаграждений, поддерживая вовлеченность игроков.

Вы будете строить и поддерживать систему событий, проводить анализ KPI (Retention, ARPDAU, LTV) и тестировать гипотезы через A/B-тесты, работая с командами Product, BI, UA, Art и Development.

Qualifications

  • 5+ лет опыта проектирования и эксплуатации F2P мобильных игр
  • Опыт в системах экономики, прогрессии и LiveOps
  • Умение строить A/B тесты и превращать данные в улучшения

Responsibilities

  • Ведете долгосрочную эволюцию одной-двух существующих игр, балансируя удовлетворённость игроков, вовлечённость и коммерческую эффективность
  • Дизайн, баланс и оптимизация экономики, прогресии и систем вознаграждений
  • Создавать мотивационные петли игроков через события, фичи и монетизацию
  • Разрабатывать и поддерживать целостную экосистему LiveOps-ивентов
  • Проводить анализ KPI и направлять дизайнерские решения

Skills

Опыт F2P мобильных игр
LiveOps дизайн
Аналитика и KPI
A/B тестирование
Прогнозирование и моделирование

Tools

Excel
Аналитика данных
Статистический анализ

Job description

SOFTGAMES develops casual, social games that can be played instantly across devices. Its game Bubble Shooter Pro became a global top-grossing game on Facebook, and the company partners with Facebook, Samsung, and others to create instant games for players worldwide. *Instagram и Facebook принадлежат компании Meta Platforms Inc., деятельность которой признана экстремистской и запрещена на территории РФ

Задачи
  • Own the long‑term evolution of one or two existing games, balancing player satisfaction, engagement, and commercial performance
  • Design, balance, and optimize game economy, progression, and reward systems
  • Create player motivation loops across events, features, and monetization
  • Develop and maintain a cohesive ecosystem of LiveOps events
  • Design systems that improve retention, engagement, and monetization while preserving the player experience
  • Build and maintain economy models, balancing spreadsheets, and simulations
  • Use data to identify player friction points, progression bottlenecks, and monetization opportunities
  • Collaborate with Product, BI, UA, Art, and Development teams to improve game performance
  • Analyze KPIs such as Retention, ARPDAU, Conversion, LTV, and Engagement to guide design decisions
  • Drive feature and event improvements through continuous testing, iteration, and experimentation
  • Communicate design rationale, trade‑offs, and recommendations across the team
Требования
  • 5+ Years of experience designing and operating successful F2P mobile games
  • Strong experience in systems, economy, progression, and LiveOps design
  • Proven track record working on casual or puzzle games
  • Deep understanding of player motivation, retention mechanics, and monetization design
  • Strong analytical mindset and ability to design and evaluate A/B tests and turn data into actionable improvements
  • Comfortable making decisions based on KPIs and player behavior
  • Self-driven and proactive, with the ability to identify opportunities independently
  • Ability to quickly understand new games, systems, and player audiences and take ownership when moving between projects
  • Advanced spreadsheet skills and experience building balancing, simulation, and forecasting models
  • Excellent spoken and written English
  • Proficient in using AI tools to improve productivity, analysis, and decision‑making
  • Passion for creating engaging and sustainable player experiences
Условия
  • Contractor engagement
  • Flexible working hours; no crunch culture or overtime
  • Generous vacation
  • Home office budget and monthly utility grant toward electricity and internet costs
  • Training budget and high-spec laptop
  • Monthly meal allowance
  • Company swag
  • Annual company retreat
  • Competitive package
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