Game Designer / Gameplay Developer

Wiraa

United States

Remote

USD 34,000 - 55,000

Part time

3 days ago
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Benefits offered by this job

Competitive hourly compensation
Remote work within the US
Work with cutting-edge AI/game tech
Collaborative team environment
Flexible scheduling
Career development opportunities

Job summary

Wiraa seeks a detail-oriented Game Designer / Gameplay Developer to join our remote review team in the US. You will evaluate AI-generated game art to ensure craft, constraints, and tooling adherence, flag issues, and document corrective approaches to train modeling teams.

The role suits those with game art or related creative discipline backgrounds and a keen eye for detail, capable of working asynchronously at least 10 hours weekly.

Qualifications

  • Portfolio or production experience in game art or similar discipline.
  • Hands-on familiarity with standard game art tooling and workflows.
  • Ability to apply multi-page rubrics consistently across large asset batches.
  • Clear written communication to articulate craft issues and standards.
  • Reliable asynchronous availability for at least 10 hours per week.
  • Experience reviewing AI-assisted outputs or tooling (preferred).
  • Familiarity with AAA or feature-grade asset pipelines (preferred).
  • Authorized to work in the United States.

Responsibilities

  • Review AI-generated game art outputs against current craft and tooling standards.
  • Grade assets based on composition, adherence to constraints, and production-readiness using rubrics.
  • Identify and flag tooling-specific failures (formats, naming, layer hygiene) with severity tags.
  • Document corrected approaches or references to aid model training.
  • Adjudicate creative disputes using style guides to ensure consistency.
  • Maintain high reviewer scores through calibration cycles for inter-rater reliability.
  • Audit asset batches for rubric consistency and report discrepancies to leadership.

Skills

Portfolio/work in game art
Rubric-based evaluation
Clear written communication
Async availability 10h/wk
Experience reviewing AI outputs

Job description

About The Company

Our company is a leading innovator in the field of game development and creative technology, dedicated to advancing the integration of artificial intelligence within game art workflows. We specialize in providing cutting-edge solutions that enhance the efficiency and quality of game asset production, supporting studios and creative teams worldwide. Our team comprises industry experts in game design, AI, software engineering, and creative arts, working collaboratively to push the boundaries of what is possible in digital entertainment. We are committed to fostering a dynamic and inclusive remote work environment that values expertise, creativity, and continuous learning.

About The Role

We are seeking a detail-oriented Game Designer / Gameplay Developer to join our remote review team. This role is integral to evaluating AI-generated game art outputs to ensure they meet industry standards for craft, constraints, and tooling adherence. As a reviewer, you will assess AI-produced assets, flag issues related to production readiness, and document corrective approaches to facilitate ongoing training for our modeling teams. This position offers an opportunity to work remotely within the US, collaborating with a diverse team of professionals dedicated to maintaining the highest quality standards in game art development. The role is ideal for individuals with a background in game art or related creative disciplines, with a keen eye for detail and a strong understanding of game asset pipelines.

Qualifications
  • Portfolio or production experience in game art or an adjacent creative discipline
  • Hands-on familiarity with standard game art tooling and workflows
  • Ability to apply multi-page rubrics consistently across large batches of assets
  • Clear written communication skills, capable of articulating craft issues and standards
  • Reliable asynchronous availability for at least 10 hours per week
  • Experience reviewing AI-assisted creative outputs or tooling (preferred but not mandatory)
  • Familiarity with AAA or feature-grade asset pipelines and standards (preferred)
  • Authorized to work in the United States
Responsibilities
  • Review AI-generated game art outputs against current craft and tooling standards for game designer and gameplay developer assignments
  • Grade assets based on composition, adherence to constraints, and production-readiness using structured rubrics
  • Identify and flag tooling-specific failures such as incorrect file formats, naming issues, or layer hygiene concerns, assigning severity tags accordingly
  • Document corrected approaches or reference materials to aid the training of modeling teams
  • Adjudicate creative disputes using published references or style guides to ensure consistency and quality
  • Maintain high-quality reviewer scores through participation in calibration cycles to ensure inter-rater reliability
  • Audit batches of assets for rubric consistency and report any discrepancies or drift to program leadership
Benefits
  • Competitive hourly compensation, confirmed after interview
  • Remote work flexibility within the US
  • Opportunity to work with cutting-edge AI and game development technologies
  • Collaborative environment with industry professionals
  • Flexible scheduling to accommodate your availability
  • Engagement in innovative projects shaping the future of game art workflows
Equal Opportunity

We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status. We are committed to creating an inclusive environment for all employees and contractors.

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