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AuraOne, Inc. seeks an independent contractor to review game art outputs, applying craft, constraints, and tooling standards. You will assess production-readiness, grade rubrics, and flag tooling failures while documenting fixes for the modeling team.
Ideal candidates bring portfolio experience in game art, familiarity with discipline tooling, and clear, written reasoning. This role is remote for US-eligible contractors with a commitment of at least 10 hours weekly.
Game art AI is only useful if a working professional would actually ship the output. AuraOne uses portfolio-credentialed reviewers to grade outputs the way a senior creative would — with craft, constraints, and tooling all in scope.
Remote — US-eligible. Remote · Independent specialist contractor. Employment type: CONTRACTOR. Applicants must be authorized to work from US.
Hourly rate confirmed after the interview process.
Portfolio or production experience in game art or an adjacent creative discipline for Game Designer / Gameplay Developer work. Hands-on familiarity with the standard tooling for the discipline. Comfort applying multi-page rubrics consistently across long batches. Clear written reasoning that names the craft issue and the standard being applied. Reliable async availability for at least 10 hours per week.