Engine & Tools Intern — Real-Time Game Tech

insomniac

United States

On-site

USD 52,000 - 74,000

Full time

4 days ago
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Benefits offered by this job

Relocation assistance

Job summary

Insomniac Games seeks an Engine Programmer Intern to contribute to hands-on engine development, runtime systems, and tool creation. You’ll work with seasoned programmers to design and optimize components that power our games, using C++ and existing engine patterns.

Interns gain practical experience in real-time rendering, debugging, and cross-disciplinary collaboration with production teams. The program may include relocation assistance and a 12-week schedule in the United States.

Qualifications

  • Pursuing a degree in Computer Science or a related field.
  • Proficient in C++.
  • Experience with game engines or engine patterns.
  • Strong problem-solving and debugging skills.
  • Able to work effectively with artists and programmers.

Responsibilities

  • Design and develop game engine technology with guidance from team leads, focusing on real-time performance and usability.
  • Build efficient low-level systems that support higher-level pipelines and game development workflows.
  • Design and implement tools that help content creators develop and manage game assets.
  • Maintain and improve existing engine systems to enhance functionality, performance, and reliability.
  • Explore capabilities and limitations of specific game platform hardware for engine development.
  • Collaborate with production teams to identify technical challenges and develop practical solutions.
  • Investigate and respond to bug reports, feature requests, and questions related to engine technology.
  • Document technical implementation details to support collaboration and ongoing development.
  • Explore technological developments in the game industry and learn how new approaches can support engine development.

Skills

C++
Game engines
Debugging
Collaboration
Prototyping

Education

CS or related field

Job description

Insomniac Games seeks an Engine Programmer Intern to contribute to hands-on engine development, runtime systems, and tool creation. You’ll work with seasoned programmers to design and optimize components that power our games, using C++ and existing engine patterns.

Interns gain practical experience in real-time rendering, debugging, and cross-disciplinary collaboration with production teams. The program may include relocation assistance and a 12-week schedule in the United States.

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